ACE3/addons/spectator
SilentSpike e6c2916a14 Fix spectator template for negligible respawnDelay
When the value of respawn delay is 0 the timing of the killed and respawn events can be a little strange and result in spectator being entered but never exited. The respawn template should just do nothing when the delay is so small.
2015-09-12 14:02:42 +01:00
..
functions Fix spectator template for negligible respawnDelay 2015-09-12 14:02:42 +01:00
UI Add "focus on unit" to spectator free camera 2015-08-08 15:49:07 +01:00
$PBOPREFIX$ Add Spectator. 2015-06-28 19:34:21 -07:00
ACE_Settings.hpp Overhaul spectator icon handling and rendering 2015-08-06 16:03:32 +01:00
CfgEventHandlers.hpp Add Spectator. 2015-06-28 19:34:21 -07:00
CfgVehicles.hpp Remove legacy spectator settings module argument 2015-08-07 00:28:54 +01:00
config.cpp Replace spectator respawn changes with a template 2015-08-04 23:21:10 +01:00
README.md Update ace_spectator readme 2015-08-08 17:22:04 +01:00
script_component.hpp Update spectator UI styling 2015-08-07 15:15:04 +01:00
stringtable.xml Merge branch 'release' into portuguese 2015-09-10 21:59:30 +02:00
XEH_postInit.sqf Enable ace_spectator respawn framework integration 2015-08-04 22:03:46 +01:00
XEH_preInit.sqf Change spectator external camera behaviour 2015-09-11 14:46:21 +01:00

ace_spectator

A flexible spectator framework for mission makers to use.

Includes a public API for integration into custom respawn frameworks and a template for use with the vanilla respawn framework.

For more information, see: http://ace3mod.com/wiki/feature/spectator.html

Maintainers

The people responsible for merging changes to this component or answering potential questions.