mirror of
https://github.com/acemod/ACE3.git
synced 2024-08-30 18:23:18 +00:00
26 lines
701 B
Plaintext
26 lines
701 B
Plaintext
#include "script_component.hpp"
|
|
|
|
[
|
|
"CBA_settingsInitialized",
|
|
{
|
|
if (isServer) then {
|
|
[] call FUNC(initBlackList);
|
|
[] call FUNC(initMaterialCache);
|
|
};
|
|
|
|
#ifdef DEBUG_MODE_DRAW
|
|
if (hasInterface) then {
|
|
private _h = [LINKFUNC(dev_drawTrace), 0] call CBA_fnc_addPerFrameHandler;
|
|
missionNamespace setVariable [QGVAR(dev_drawPFEH), _h];
|
|
["unit", LINKFUNC(dev_switchUnitHandle), true] call CBA_fnc_addPlayerEventHandler;
|
|
[objNull, ace_player] call FUNC(dev_switchUnitHandle);
|
|
};
|
|
#endif
|
|
}
|
|
] call CBA_fnc_addEventHandler;
|
|
|
|
|
|
#ifdef LOG_FRAG_INFO
|
|
[true, true, 30] call FUNC(dev_debugAmmo);
|
|
#endif
|