ACE3/addons/grenades
2018-01-17 03:36:10 -08:00
..
functions Revert "Update from acemod master (#1)" (#2) 2018-01-17 03:36:10 -08:00
models port A2 incendiary grenades 2016-08-13 11:49:36 +02:00
sounds port A2 incendiary grenades 2016-08-13 11:49:36 +02:00
textures port A2 incendiary grenades 2016-08-13 11:49:36 +02:00
UI port A2 incendiary grenades 2016-08-13 11:49:36 +02:00
$PBOPREFIX$ AGM Grenades Base 2015-01-14 01:55:23 -06:00
CfgAmmo.hpp port A2 incendiary grenades 2016-08-13 11:49:36 +02:00
CfgEventHandlers.hpp precompile on game start 2016-02-22 15:20:36 +01:00
CfgMagazines.hpp port A2 incendiary grenades 2016-08-13 11:49:36 +02:00
CfgVehicles.hpp Revert "Update from acemod master (#1)" (#2) 2018-01-17 03:36:10 -08:00
CfgWeapons.hpp port A2 incendiary grenades 2016-08-13 11:49:36 +02:00
config.cpp Revert "Update from acemod master (#1)" (#2) 2018-01-17 03:36:10 -08:00
Effects.hpp port A2 incendiary grenades 2016-08-13 11:49:36 +02:00
README.md Add remaining READMEs, add helper script 2015-01-26 14:34:48 +01:00
script_component.hpp Revert "Update from acemod master (#1)" (#2) 2018-01-17 03:36:10 -08:00
stringtable.xml Revert "Update from acemod master (#1)" (#2) 2018-01-17 03:36:10 -08:00
XEH_postInit.sqf Revert "Update from acemod master (#1)" (#2) 2018-01-17 03:36:10 -08:00
XEH_preInit.sqf Revert "Update from acemod master (#1)" (#2) 2018-01-17 03:36:10 -08:00
XEH_PREP.hpp port A2 incendiary grenades 2016-08-13 11:49:36 +02:00
XEH_preStart.sqf precompile on game start 2016-02-22 15:20:36 +01:00

ace_grenades

Introduces different throwing modes for grenades, as well as a flashbang and hand flares.

Maintainers

The people responsible for merging changes to this component or answering potential questions.