ACE3/addons/javelin/functions/fnc_showFireMode.sqf
2018-01-17 03:36:10 -08:00

15 lines
562 B
Plaintext

//#define DEBUG_MODE_FULL
#include "script_component.hpp"
TRACE_1("enter", _this);
private _currentShooter = if (ACE_player call CBA_fnc_canUseWeapon) then {ACE_player} else {vehicle ACE_player};
private _currentFireMode = _currentShooter getVariable ["ace_missileguidance_attackProfile", "JAV_TOP"];
if(_currentFireMode == "JAV_TOP") then {
__JavelinIGUITop ctrlSetTextColor __ColorGreen;
__JavelinIGUIDir ctrlSetTextColor __ColorGray;
} else {
__JavelinIGUITop ctrlSetTextColor __ColorGray;
__JavelinIGUIDir ctrlSetTextColor __ColorGreen;
};