ACE3/addons/laser_selfdesignate
2018-01-17 03:36:10 -08:00
..
functions Revert "Update from acemod master (#1)" (#2) 2018-01-17 03:36:10 -08:00
$PBOPREFIX$ Revert "Update from acemod master (#1)" (#2) 2018-01-17 03:36:10 -08:00
CfgEventhandlers.hpp Revert "Update from acemod master (#1)" (#2) 2018-01-17 03:36:10 -08:00
CfgVehicles.hpp Revert "Update from acemod master (#1)" (#2) 2018-01-17 03:36:10 -08:00
CfgWeapons.hpp Revert "Update from acemod master (#1)" (#2) 2018-01-17 03:36:10 -08:00
config.cpp Revert "Update from acemod master (#1)" (#2) 2018-01-17 03:36:10 -08:00
README.md Revert "Update from acemod master (#1)" (#2) 2018-01-17 03:36:10 -08:00
script_component.hpp Revert "Update from acemod master (#1)" (#2) 2018-01-17 03:36:10 -08:00
stringtable.xml Revert "Update from acemod master (#1)" (#2) 2018-01-17 03:36:10 -08:00
XEH_post_init.sqf Revert "Update from acemod master (#1)" (#2) 2018-01-17 03:36:10 -08:00
XEH_pre_init.sqf Revert "Update from acemod master (#1)" (#2) 2018-01-17 03:36:10 -08:00
XEH_PREP.hpp Revert "Update from acemod master (#1)" (#2) 2018-01-17 03:36:10 -08:00
XEH_preStart.sqf Revert "Update from acemod master (#1)" (#2) 2018-01-17 03:36:10 -08:00

ace_laser_selfdesignate

Allows gunners to lase their own targets.

Maintainers

The people responsible for merging changes to this component or answering potential questions.