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13 lines
283 B
Plaintext
13 lines
283 B
Plaintext
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#define _ARMA_
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ambient[] = {1,1,1,3.25};
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diffuse[] = {1,1,1,1};
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forcedDiffuse[] = {0,0,0,0};
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emmisive[] = {250, 250, 400, 1};
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specular[] = {0,0,0,1};
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specularPower = 1.0;
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renderFlags[] = {"NoZWrite", "NoAlphaWrite", "AddBlend"};
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PixelShaderID = "Normal";
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VertexShaderID = "Basic";
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