ACE3/addons/overheating
jtj5283449 4d53d9ce44
Translation - Korean v2.0 (#8768)
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Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2022-01-12 14:41:09 -06:00
..
functions Overheating - Fix set temperature functions (#8770) 2022-01-12 12:41:50 -06:00
sounds
UI Overheating - Add cook off and rate of fire features and additional customization settings (#8064) 2021-10-14 10:47:52 -05:00
$PBOPREFIX$
ACE_Settings.hpp Overheating - Add cook off and rate of fire features and additional customization settings (#8064) 2021-10-14 10:47:52 -05:00
CfgEventHandlers.hpp
CfgMagazines.hpp
CfgSounds.hpp Overheating - Add cook off and rate of fire features and additional customization settings (#8064) 2021-10-14 10:47:52 -05:00
CfgVehicles.hpp Overheating - Fix issues from release (#8617) 2021-11-08 12:06:31 -06:00
CfgWeapons.hpp Overheating - Fix invalid jamTypesAllowed arrays (#8560) 2021-10-18 19:05:40 -05:00
config.cpp General - Cleanup CfgPatches unit/weapon arrays (#8524) 2021-10-15 13:48:33 -05:00
initSettings.sqf Overheating - Fix issues from release (#8617) 2021-11-08 12:06:31 -06:00
README.md
script_component.hpp Overheating - Add cook off and rate of fire features and additional customization settings (#8064) 2021-10-14 10:47:52 -05:00
stringtable.xml Translation - Korean v2.0 (#8768) 2022-01-12 14:41:09 -06:00
XEH_postInit.sqf Overheating - Fix issues from release (#8617) 2021-11-08 12:06:31 -06:00
XEH_preInit.sqf
XEH_PREP.hpp Overheating - prep canCoolWeaponWithItem (#8684) 2021-11-15 16:58:51 -06:00
XEH_preStart.sqf

ace_overheating

Introduces weapon overheating and jamming, as well as the ability to swap the barrel on some weapons.