mirror of
https://github.com/acemod/ACE3.git
synced 2024-08-30 18:23:18 +00:00
31 lines
1.0 KiB
Plaintext
31 lines
1.0 KiB
Plaintext
// by commy2
|
|
|
|
#include "script_component.hpp"
|
|
|
|
["flashbangExplosion", {_this call FUNC(flashbangExplosionEH)}] call EFUNC(common,addEventHandler);
|
|
|
|
if (!hasInterface) exitWith {};
|
|
|
|
GVAR(flashbangPPEffectCC) = ppEffectCreate ["ColorCorrections", 4265];
|
|
GVAR(flashbangPPEffectCC) ppEffectForceInNVG true;
|
|
|
|
// Add keybinds
|
|
["ACE3 Weapons", QGVAR(switchGrenadeMode), localize LSTRING(SwitchGrenadeMode),
|
|
{
|
|
// Conditions: canInteract
|
|
if !([ACE_player, objNull, ["isNotEscorting"]] call EFUNC(common,canInteractWith)) exitWith {false};
|
|
// Conditions: specific
|
|
if (!([ACE_player] call CBA_fnc_canUseWeapon)) exitWith {false};
|
|
|
|
// Statement
|
|
[] call FUNC(nextMode);
|
|
},
|
|
{false},
|
|
[9, [false, false, false]], false] call CBA_fnc_addKeybind; //8 Key
|
|
|
|
|
|
// Register fire event handler
|
|
["firedPlayer", DFUNC(throwGrenade)] call EFUNC(common,addEventHandler);
|
|
["firedPlayerNonLocal", DFUNC(throwGrenade)] call EFUNC(common,addEventHandler);
|
|
["firedNonPlayer", DFUNC(throwGrenade)] call EFUNC(common,addEventHandler);
|