mirror of
https://github.com/acemod/ACE3.git
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45a66ccfa1
* Add load in child actions to medical & captive * Add actions with proper structure * Move vehicles actions code to common function * Simplify code in config, Fix docs * Remove unused vars * Fix header example * Add _distance param to fnc_nearestVehiclesFreeSeat * Change docs * Fix spacing
35 lines
836 B
C++
35 lines
836 B
C++
PREP(addLoadCaptiveActions);
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PREP(canApplyHandcuffs);
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PREP(canEscortCaptive);
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PREP(canFriskPerson);
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PREP(canLoadCaptive);
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PREP(canRemoveHandcuffs);
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PREP(canStopEscorting);
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PREP(canSurrender);
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PREP(canUnloadCaptive);
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PREP(doApplyHandcuffs);
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PREP(doEscortCaptive);
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PREP(doFriskPerson);
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PREP(doLoadCaptive);
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PREP(doRemoveHandcuffs);
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PREP(doUnloadCaptive);
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PREP(findEmptyNonFFVCargoSeat);
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PREP(handleAnimChangedHandcuffed);
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PREP(handleAnimChangedSurrendered);
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PREP(handleGetIn);
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PREP(handleGetOut);
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PREP(handleKilled);
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PREP(handleLocal);
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PREP(handleOnUnconscious);
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PREP(handlePlayerChanged);
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PREP(handleRespawn);
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PREP(handleUnitInitPost);
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PREP(handleZeusDisplayChanged);
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PREP(moduleHandcuffed);
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PREP(moduleSettings);
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PREP(moduleSurrender);
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PREP(setHandcuffed);
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PREP(setSurrendered);
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PREP(vehicleCaptiveMoveIn);
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PREP(vehicleCaptiveMoveOut);
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