mirror of
https://github.com/acemod/ACE3.git
synced 2024-08-30 18:23:18 +00:00
45a66ccfa1
* Add load in child actions to medical & captive * Add actions with proper structure * Move vehicles actions code to common function * Simplify code in config, Fix docs * Remove unused vars * Fix header example * Add _distance param to fnc_nearestVehiclesFreeSeat * Change docs * Fix spacing
29 lines
633 B
C++
29 lines
633 B
C++
|
|
PREP(addActionToClass);
|
|
PREP(addActionToObject);
|
|
PREP(addMainAction);
|
|
PREP(compileMenu);
|
|
PREP(compileMenuSelfAction);
|
|
PREP(compileMenuZeus);
|
|
PREP(collectActiveActionTree);
|
|
PREP(createAction);
|
|
PREP(createVehiclesActions);
|
|
PREP(ctrlSetParsedTextCached);
|
|
PREP(findActionNode);
|
|
PREP(handleEscapeMenu);
|
|
PREP(isSubPath);
|
|
PREP(keyDown);
|
|
PREP(keyUp);
|
|
PREP(removeActionFromClass);
|
|
PREP(removeActionFromObject);
|
|
PREP(render);
|
|
PREP(renderActionPoints);
|
|
PREP(renderBaseMenu);
|
|
PREP(renderIcon);
|
|
PREP(renderMenu);
|
|
PREP(renderSelector);
|
|
PREP(setupTextColors);
|
|
PREP(splitPath);
|
|
PREP(userActions_addHouseActions);
|
|
PREP(userActions_getHouseActions);
|