mirror of
https://github.com/acemod/ACE3.git
synced 2024-08-30 18:23:18 +00:00
548ab810df
* added possibility to define orientation on attach items in config * added documentation on attach framework * whitespace * changed to use roll and yaw parameters instead of vectordir for easier usage, and to support placement view with rolled objects. Changed vector calculations * Update addons/attach/functions/fnc_attach.sqf * Docs and comments * fix derp * Update docs/wiki/framework/attach-framework.md * Update attach-framework.md --------- Co-authored-by: Grim <69561145+LinkIsGrim@users.noreply.github.com> |
||
---|---|---|
.. | ||
data | ||
functions | ||
UI | ||
$PBOPREFIX$ | ||
CfgEventHandlers.hpp | ||
CfgMagazines.hpp | ||
CfgVehicles.hpp | ||
CfgWeapons.hpp | ||
config.cpp | ||
GUI_VirtualAmmo.hpp | ||
README.md | ||
script_component.hpp | ||
stringtable.xml | ||
XEH_clientInit.sqf | ||
XEH_preInit.sqf | ||
XEH_PREP.hpp | ||
XEH_preStart.sqf |
ace_attach
Introducing the ability to attach various throwables to yourself or vehicles, to mark your position and assist in IFF.
Items Added:
ACE_IR_Strobe_Item