ACE3/TO_MERGE/cse/sys_gestures/Combat_Space_Enhancement.h
2015-01-12 23:26:46 +01:00

62 lines
1.8 KiB
C++

#define MENU_KEYBINDING 1
#define ACTION_KEYBINDING 2
#define CLIENT_SETTING 3
class Combat_Space_Enhancement {
class cfgModules {
class cse_sys_gestures {
init = "call compile preprocessFile 'cse\cse_sys_gestures\init_sys_gestures.sqf';";
name = "Gestures";
/*class Configurations {
class playGesture_Freeze {
type = ACTION_KEYBINDING;
title = $STR_CSE_GESTURE_FREEZE_TOOLTIP;
description = $STR_CSE_GESTURE_FREEZE_TOOLTIP;
value[] = {0,0,0,0};
onPressed = "[player, 'gestureFreeze'] call cse_fnc_playGesture";
};
class playGesture_Follow {
type = ACTION_KEYBINDING;
title = $STR_CSE_GESTURE_FOLLOW_TOOLTIP;
description = $STR_CSE_GESTURE_FOLLOW_TOOLTIP;
value[] = {0,0,0,0};
onPressed = "[player, 'gestureFollow'] call cse_fnc_playGesture";
};
class playGesture_CEASEFIRE {
type = ACTION_KEYBINDING;
title = $STR_CSE_GESTURE_CEASEFIRE_TOOLTIP;
description = $STR_CSE_GESTURE_CEASEFIRE_TOOLTIP;
value[] = {0,0,0,0};
onPressed = "[player, 'gestureCeaseFire'] call cse_fnc_playGesture";
};
class playGesture_COVER {
type = ACTION_KEYBINDING;
title = $STR_CSE_GESTURE_COVER_TOOLTIP;
description = $STR_CSE_GESTURE_COVER_TOOLTIP;
value[] = {0,0,0,0};
onPressed = "[player, 'gestureCover'] call cse_fnc_playGesture";
};
class playGesture_Go {
type = ACTION_KEYBINDING;
title = $STR_CSE_GESTURE_GO_TOOLTIP;
description = $STR_CSE_GESTURE_GO_TOOLTIP;
value[] = {0,0,0,0};
onPressed = "[player, 'gestureGo'] call cse_fnc_playGesture";
};
class playGesture_Point {
type = ACTION_KEYBINDING;
title = $STR_CSE_GESTURE_POINT_TOOLTIP;
description = $STR_CSE_GESTURE_POINT_TOOLTIP;
value[] = {0,0,0,0};
onPressed = "[player, 'gesturePoint'] call cse_fnc_playGesture";
};
};*/
};
};
};