mirror of
https://github.com/acemod/ACE3.git
synced 2024-08-30 18:23:18 +00:00
518010be36
- mapfx moved inside map - everything related to map tools and drawing moved to it's own pbo called ace_maptools Also fixed a couple of bugs in BFT - Only a single marker was being drawn - The BFT_HideAi parameter had the opposite effect
27 lines
618 B
C++
27 lines
618 B
C++
// MARKERS
|
|
class CfgMarkers {
|
|
class ACE_MapToolFixed {
|
|
name = "MapToolFixed";
|
|
icon = PATHTOF(data\mapToolFixed.paa);
|
|
scope = 0;
|
|
color[] = {1,1,1,1};
|
|
size = 32;
|
|
};
|
|
|
|
class ACE_MapToolRotatingNormal {
|
|
name = "MapToolRotating";
|
|
icon = PATHTOF(data\mapToolRotatingNormal.paa);
|
|
scope = 0;
|
|
color[] = {1,1,1,1};
|
|
size = 32;
|
|
};
|
|
|
|
class ACE_MapToolRotatingSmall {
|
|
name = "MapToolRotating";
|
|
icon = PATHTOF(data\mapToolRotatingSmall.paa);
|
|
scope = 0;
|
|
color[] = {1,1,1,1};
|
|
size = 32;
|
|
};
|
|
};
|