mirror of
https://github.com/acemod/ACE3.git
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200 lines
7.7 KiB
Plaintext
200 lines
7.7 KiB
Plaintext
/*
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* Author: Ruthberg
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* Calculates the range card data
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*
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* Arguments:
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* 0: Scope base angle <NUMBER>
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* 1: Bullet mass <NUMBER>
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* 2: Bore height <NUMBER>
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* 3: air friction <NUMBER>
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* 4: muzzle velocity <NUMBER>
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* 5: temperature <NUMBER>
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* 6: barometric pressure <NUMBER>
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* 7: relative humidity <NUMBER>
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* 8: simulation steps <NUMBER>
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* 9: wind speed <ARRAY>
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* 10: wind direction <NUMBER>
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* 11: inclination angle <NUMBER>
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* 12: target speed <NUMBER>
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* 13: target range <NUMBER>
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* 14: ballistic coefficient <NUMBER>
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* 15: drag model <NUMBER>
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* 16: atmosphere model <STRING>
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* 17: Store range card data? <BOOL>
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* 18: Stability factor <NUMBER>
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* 19: Twist Direction <NUMBER>
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* 20: Latitude <NUMBER>
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* 21: Direction of Fire <NUMBER>
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* 22: Range Card Slot <NUMBER>
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* 23: Use advanced ballistics config? <BOOL>
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*
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* Return Value:
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* 0: Elevation (MOA) <NUMBER>
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* 1: Windage (MOA) <ARRAY>
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* 2: Lead (MOA) <NUMBER>
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* 3: Time of fligth (SECONDS) <NUMBER>
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* 4: Remaining velocity (m/s) <NUMBER>
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* 5: Remaining kinetic energy (ft·lb) <NUMBER>
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* 6: Vertical coriolis drift (MOA) <NUMBER>
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* 7: Horizontal coriolis drift (MOA) <NUMBER>
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* 8: Spin drift (MOA) <NUMBER>
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*
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* Example:
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* call ace_rangecard_calculate_range_card_data
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*
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* Public: No
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*/
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#include "script_component.hpp"
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params [
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"_scopeBaseAngle", "_bulletMass", "_boreHeight", "_airFriction", "_muzzleVelocity",
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"_temperature", "_barometricPressure", "_relativeHumidity", "_simSteps", "_windSpeed",
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"_windDirection", "_inclinationAngle", "_targetSpeed", "_targetRange", "_bc", "_dragModel",
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"_atmosphereModel", "_storeRangeCardData", "_stabilityFactor", "_twistDirection", "_latitude",
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"_directionOfFire", "_rangeCardSlot", "_useABConfig"
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];
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_windSpeed params ["_windSpeed1", "_windSpeed2"];
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if (_storeRangeCardData) then {
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GVAR(rangeCardDataMVs) set [_rangeCardSlot, format[" %1", round(_muzzleVelocity)]];
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};
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private ["_bulletPos", "_bulletVelocity", "_bulletAccel", "_bulletSpeed", "_gravity", "_deltaT", "_speedOfSound"];
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_bulletPos = [0, 0, 0];
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_bulletVelocity = [0, 0, 0];
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_bulletAccel = [0, 0, 0];
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_bulletSpeed = 0;
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_gravity = [0, sin(_scopeBaseAngle + _inclinationAngle) * -9.80665, cos(_scopeBaseAngle + _inclinationAngle) * -9.80665];
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_deltaT = 1 / _simSteps;
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_speedOfSound = 0;
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if (missionNamespace getVariable [QEGVAR(advanced_ballistics,enabled), false]) then {
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_speedOfSound = _temperature call EFUNC(weather,calculateSpeedOfSound);
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};
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private ["_elevation", "_windage1", "_windage2", "_lead", "_TOF", "_trueVelocity", "_trueSpeed", "_kineticEnergy", "_verticalCoriolis", "_verticalDeflection", "_horizontalCoriolis", "_horizontalDeflection", "_spinDrift", "_spinDeflection"];
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_elevation = 0;
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_windage1 = 0;
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_windage2 = 0;
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_lead = 0;
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_TOF = 0;
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_trueVelocity = [0, 0, 0];
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_trueSpeed = 0;
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_verticalCoriolis = 0;
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_verticalDeflection = 0;
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_horizontalCoriolis = 0;
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_horizontalDeflection = 0;
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_spinDrift = 0;
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_spinDeflection = 0;
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private ["_n", "_range"];
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_n = 0;
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_range = 0;
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private ["_wind1", "_wind2", "_windDrift"];
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_wind1 = [cos(270 - _windDirection * 30) * _windSpeed1, sin(270 - _windDirection * 30) * _windSpeed1, 0];
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_wind2 = [cos(270 - _windDirection * 30) * _windSpeed2, sin(270 - _windDirection * 30) * _windSpeed2, 0];
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_windDrift = 0;
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if (_useABConfig) then {
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_bc = [_bc, _temperature, _barometricPressure, _relativeHumidity, _atmosphereModel] call EFUNC(advanced_ballistics,calculateAtmosphericCorrection);
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};
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private ["_airFrictionCoef", "_airDensity"];
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_airFrictionCoef = 1;
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if (!_useABConfig && (missionNamespace getVariable [QEGVAR(advanced_ballistics,enabled), false])) then {
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_airDensity = [_temperature, _barometricPressure, _relativeHumidity] call EFUNC(weather,calculateAirDensity);
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_airFrictionCoef = _airDensity / 1.22498;
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};
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private ["_speedTotal", "_stepsTotal", "_speedAverage"];
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_speedTotal = 0;
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_stepsTotal = 0;
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_speedAverage = 0;
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_bulletPos set [0, 0];
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_bulletPos set [1, 0];
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_bulletPos set [2, -(_boreHeight / 100)];
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_bulletVelocity set [0, 0];
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_bulletVelocity set [1, Cos(_scopeBaseAngle) * _muzzleVelocity];
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_bulletVelocity set [2, Sin(_scopeBaseAngle) * _muzzleVelocity];
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while {_TOF < 6 && (_bulletPos select 1) < _targetRange} do {
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_bulletSpeed = vectorMagnitude _bulletVelocity;
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_speedTotal = _speedTotal + _bulletSpeed;
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_stepsTotal = _stepsTotal + 1;
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_speedAverage = (_speedTotal / _stepsTotal);
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if (_speedAverage > 450 && _bulletSpeed < _speedOfSound) exitWith {};
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if (atan((_bulletPos select 2) / (abs(_bulletPos select 1) + 1)) < -2.254) exitWith {};
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_trueVelocity = _bulletVelocity vectorDiff _wind1;
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_trueSpeed = vectorMagnitude _trueVelocity;
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if (_useABConfig) then {
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private _drag = if (missionNamespace getVariable [QEGVAR(advanced_ballistics,extensionAvailable), false]) then {
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parseNumber(("ace_advanced_ballistics" callExtension format["retard:%1:%2:%3", _dragModel, _bc, _trueSpeed]))
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} else {
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([_dragModel, _bc, _trueSpeed] call EFUNC(advanced_ballistics,calculateRetardation))
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};
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_bulletAccel = (vectorNormalized _trueVelocity) vectorMultiply (-1 * _drag);
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} else {
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_bulletAccel = _trueVelocity vectorMultiply (_trueSpeed * _airFriction * _airFrictionCoef);
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};
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_bulletAccel = _bulletAccel vectorAdd _gravity;
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_bulletVelocity = _bulletVelocity vectorAdd (_bulletAccel vectorMultiply _deltaT);
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_bulletPos = _bulletPos vectorAdd (_bulletVelocity vectorMultiply _deltaT);
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_TOF = _TOF + _deltaT;
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if (_storeRangeCardData) then {
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_range = GVAR(rangeCardStartRange) + _n * GVAR(rangeCardIncrement);
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if ((_bulletPos select 1) >= _range && _range <= GVAR(rangeCardEndRange)) then {
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if ((_bulletPos select 1) > 0) then {
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_elevation = - atan((_bulletPos select 2) / (_bulletPos select 1));
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_windage1 = - atan((_bulletPos select 0) / (_bulletPos select 1));
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};
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if (_range != 0) then {
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_lead = (_targetSpeed * _TOF) / (Tan(3.38 / 60) * _range);
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};
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private ["_elevationString", "_windageString", "_leadString"];
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_elevationString = Str(round(-_elevation * 60 / 3.38 * 10) / 10);
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if (_elevationString == "0") then {
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_elevationString = "-0.0";
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};
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if (_elevationString find "." == -1) then {
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_elevationString = _elevationString + ".0";
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};
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_windageString = Str(round(_windage1 * 60 / 3.38 * 10) / 10);
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if (_windageString find "." == -1) then {
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_windageString = _windageString + ".0";
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};
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_leadString = Str(round(_lead * 10) / 10);
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if (_leadString find "." == -1) then {
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_leadString = _leadString + ".0";
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};
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(GVAR(rangeCardDataElevation) select _rangeCardSlot) set [_n, _elevationString];
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(GVAR(rangeCardDataWindage) select _rangeCardSlot) set [_n, _windageString];
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(GVAR(rangeCardDataLead) select _rangeCardSlot) set [_n, _leadString];
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_n = _n + 1;
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};
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};
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};
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if ((_bulletPos select 1) > 0) then {
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_elevation = - atan((_bulletPos select 2) / (_bulletPos select 1));
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_windage1 = - atan((_bulletPos select 0) / (_bulletPos select 1));
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_windDrift = (_wind2 select 0) * (_TOF - _targetRange / _muzzleVelocity);
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_windage2 = - atan(_windDrift / (_bulletPos select 1));
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};
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if (_targetRange != 0) then {
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_lead = (_targetSpeed * _TOF) / (Tan(3.38 / 60) * _targetRange);
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};
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_kineticEnergy = 0.5 * (_bulletMass / 1000 * (_bulletSpeed ^ 2));
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_kineticEnergy = _kineticEnergy * 0.737562149;
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[_elevation * 60, [_windage1 * 60, _windage2 * 60], _lead, _TOF, _bulletSpeed, _kineticEnergy, _verticalCoriolis * 60, _horizontalCoriolis * 60, _spinDrift * 60]
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