mirror of
https://github.com/acemod/ACE3.git
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f7a76480f9
* Shooting the parachute will increase its damage * The falling speed now increases with damage * Damaged cameras won't be able to transmit video * The HuntIR spawn positions now really depends on the grenade trajectory
60 lines
1.8 KiB
C++
60 lines
1.8 KiB
C++
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class CfgVehicles {
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class Man;
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class CAManBase: Man {
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class ACE_SelfActions {
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class ACE_Equipment {
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class GVAR(open) {
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displayName = CSTRING(activateMonitor);
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condition = QUOTE([ARR_2(ACE_player,'ACE_HuntIR_monitor')] call EFUNC(common,hasItem));
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statement = QUOTE(call FUNC(huntir));
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showDisabled = 0;
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priority = 2;
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icon = PATHTOF(UI\w_huntir_monitor_ca.paa);
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exceptions[] = {};
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};
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};
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};
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};
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class Parachute_02_base_F;
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class ACE_HuntIR: Parachute_02_base_F {
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scope = 1;
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destrType = "DestructDefault";
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displayName = "HuntIR";
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model = PATHTOF(data\huntir.p3d);
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castDriverShadow = 0;
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soundEnviron[] = {"z\ace\addons\apl\sounds\padak_let", 0.316228, 1, 80};
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soundCrash[] = {"", db-30, 1 };
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soundLandCrash[] = {"", db-30, 1 };
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soundWaterCrash[] = {"", db10, 1 };
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mapSize = 0;
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};
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class Item_Base_F;
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class ACE_Item_HuntIR_monitor: Item_Base_F {
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scope = 2;
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scopeCurator = 2;
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displayName = CSTRING(monitor_displayName);
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vehicleClass = "Items";
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class TransportItems {
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class ACE_HuntIR_monitor {
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name = "ACE_HuntIR_monitor";
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count = 1;
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};
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};
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};
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class ReammoBox_F;
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class ACE_HuntIR_Box: ReammoBox_F {
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model = PATHTOF(data\ace_huntirbox.p3d);
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displayName = $STR_DN_ACE_HUNTIRBOX;
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class TransportItems {
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MACRO_ADDITEM(ACE_HuntIR_monitor,5);
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};
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class TransportMagazines {
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MACRO_ADDMAGAZINE(ACE_HuntIR_M203,20);
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};
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};
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};
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