ACE3/addons/explosives/XEH_preInit.sqf

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/*
* Author: Garth 'L-H' de Wet
* Initialises the explosives system
*
* Arguments:
* None
*
* Return Value:
* None
*
* Example:
* None
*
* Public: No
*/
#include "script_component.hpp"
ADDON = false;
PREP(addCellphoneIED);
PREP(addClacker);
PREP(addDetonateActions);
PREP(addExplosiveActions);
PREP(addToSpeedDial);
PREP(addTransmitterActions);
PREP(addTriggerActions);
PREP(canDefuse);
PREP(canDetonate);
PREP(defuseExplosive);
PREP(detonateExplosive);
PREP(detonateExplosiveAll);
PREP(dialPhone);
PREP(dialingPhone);
PREP(handleScrollWheel);
PREP(hasExplosives);
PREP(hasPlacedExplosives);
PREP(interactEH);
PREP(getDetonators);
PREP(getPlacedExplosives);
PREP(getSpeedDialExplosive);
PREP(module);
PREP(onIncapacitated);
PREP(onInventoryChanged);
PREP(openTimerSetUI);
PREP(placeExplosive);
PREP(removeFromSpeedDial);
PREP(selectTrigger);
PREP(setupExplosive);
PREP(setPosition);
PREP(setSpeedDial);
PREP(startDefuse);
PREP(startTimer);
PREP(triggerType);
ADDON = true;