mirror of
https://github.com/acemod/ACE3.git
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233 lines
7.5 KiB
C++
233 lines
7.5 KiB
C++
class ACE_settingsMenu {
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idd = 145246;
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movingEnable = false;
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onLoad = QUOTE(uiNamespace setVariable [ARR_2('ACE_settingsMenu', _this select 0)]; [] call FUNC(onSettingsMenuOpen););
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onUnload = QUOTE(uiNamespace setVariable [ARR_2('ACE_settingsMenu', nil)]; saveProfileNamespace;);
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#define SIZEX ((safezoneW / safezoneH) min 1.2)
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#define SIZEY (SIZEX / 1.2)
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#define UNITX (SIZEX / 40)
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#define UNITY (SIZEY / 25)
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#define OFFSETX (safezoneX + (safezoneW - SIZEX)/2)
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#define OFFSETY (safezoneY + (safezoneH - (SIZEX / 1.2))/2)
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class controlsBackground {
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class HeaderBackground: ACE_gui_backgroundBase {
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idc = -1;
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type = CT_STATIC;
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x = 1 * UNITX + OFFSETX;
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y = 1 * UNITY + OFFSETY;
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w = 38 * UNITX;
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h = 1 * UNITY;
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style = ST_LEFT + ST_SHADOW;
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font = "PuristaMedium";
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SizeEx = (UNITY * 1);
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colorText[] = {0.95, 0.95, 0.95, 0.75};
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colorBackground[] = {"(profilenamespace getvariable ['GUI_BCG_RGB_R',0.69])","(profilenamespace getvariable ['GUI_BCG_RGB_G',0.75])","(profilenamespace getvariable ['GUI_BCG_RGB_B',0.5])", "(profilenamespace getvariable ['GUI_BCG_RGB_A',0.9])"};
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text = "";
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};
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class CenterBackground: HeaderBackground {
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y = 2.1 * UNITY + OFFSETY;
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h = 2.5 * UNITY;
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text = "";
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colorText[] = {0, 0, 0, "(profilenamespace getvariable ['GUI_BCG_RGB_A',0.9])"};
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colorBackground[] = {0,0,0,"(profilenamespace getvariable ['GUI_BCG_RGB_A',0.9])"};
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};
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class LeftBackground: CenterBackground {
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y = 4.8 * UNITY + OFFSETY;
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h = 17.4 * UNITY;
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w = 25 * UNITX;
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};
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class RightBackground: LeftBackground {
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x = 26.1 * UNITX + OFFSETX;
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w = 12.9 * UNITX;
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};
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};
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class controls {
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class HeaderName {
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idc = 1;
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type = CT_STATIC;
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x = 1 * UNITX + OFFSETX;
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y = 1 * UNITY + OFFSETY;
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w = 38 * UNITX;
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h = 1 * UNITY;
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style = ST_LEFT + ST_SHADOW;
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font = "PuristaMedium";
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SizeEx = (UNITY * 1);
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colorText[] = {0.95, 0.95, 0.95, 0.75};
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colorBackground[] = {0,0,0,0};
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text = "$STR_ACE_OptionsMenu_OpenConfigMenu";
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};
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class labelSubHeader: ACE_gui_staticBase {
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idc = 13;
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x = 2 * UNITX + OFFSETX;
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y = 3.4 * UNITY + OFFSETY;
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w = 30 * UNITX;
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h = 1 * UNITY;
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text = "";
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};
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class selectionAction_1: ACE_gui_buttonBase {
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idc = 1000;
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text = "$STR_ACE_OptionsMenu_TabOptions";
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x = 1 * UNITX + OFFSETX;
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y = 2.1 * UNITY + OFFSETY;
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w = 9.5 * UNITX;
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h = 1 * UNITY;
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animTextureNormal = "#(argb,8,8,3)color(0,0,0,0.9)";
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animTextureDisabled = "#(argb,8,8,3)color(0,0,0,0.8)";
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animTextureOver = "#(argb,8,8,3)color(1,1,1,1)";
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animTextureFocused = "#(argb,8,8,3)color(1,1,1,1)";
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animTexturePressed = "#(argb,8,8,3)color(1,1,1,1)";
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animTextureDefault = "#(argb,8,8,3)color(1,1,1,1)";
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color[] = {1, 1, 1, 1};
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color2[] = {0,0,0, 1};
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colorBackgroundFocused[] = {1,1,1,1};
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colorBackground[] = {1,1,1,1};
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colorbackground2[] = {1,1,1,1};
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colorDisabled[] = {0.5,0.5,0.5,0.8};
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colorFocused[] = {0,0,0,1};
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periodFocus = 1;
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periodOver = 1;
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action = QUOTE([MENU_TAB_OPTIONS] call FUNC(onListBoxShowSelectionChanged););
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};
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class selectionAction_2: selectionAction_1 {
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idc = 1001;
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text = "$STR_ACE_OptionsMenu_TabColors";
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x = 10.5 * UNITX + OFFSETX;
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action = QUOTE([MENU_TAB_COLORS] call FUNC(onListBoxShowSelectionChanged););
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};
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class selectionAction_3: selectionAction_1 {
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idc = 1002;
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text = "---";
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x = 20 * UNITX + OFFSETX;
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action = "";
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};
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class selectionAction_4: selectionAction_1 {
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idc = 1003;
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text = "---";
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x = 29.5 * UNITX + OFFSETX;
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action = "";
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};
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class listBoxSettingsList: ACE_gui_listNBox {
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idc = 200;
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x = 2 * UNITX + OFFSETX;
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y = 5.5 * UNITY + OFFSETY;
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w = 23 * UNITX;
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h = 15 * UNITY;
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SizeEx = (UNITY * 0.7);
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colorBackground[] = {0, 0, 0, 0.9};
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colorSelectBackground[] = {0, 0, 0, 0.9};
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columns[] = {0.0, 0.7};
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onLBSelChanged = QUOTE(_this call FUNC(settingsMenuUpdateKeyView));
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};
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class labelTitle: ACE_gui_staticBase {
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idc = 250;
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x = 27.1 * UNITX + OFFSETX;
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y = 5.1 * UNITY + OFFSETY;
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w = 10 * UNITX;
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h = 1 * UNITY;
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text = "";
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SizeEx = (UNITY * 1);
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};
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class labelKey: ACE_gui_staticBase { //Variable Name
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idc = 300;
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x = 27.1 * UNITX + OFFSETX;
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y = 6.2 * UNITY + OFFSETY;
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w = 10 * UNITX;
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h = 1 * UNITY;
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text = "";
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SizeEx = (UNITY * 0.5);
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};
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class Label2: labelKey {
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idc = 301;
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y = 7.3 * UNITY + OFFSETY;
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text = "Setting:";
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SizeEx = (UNITY * 1);
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};
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class comboBox1: ACE_gui_comboBoxBase {
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idc = 400;
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x = 31.1 * UNITX + OFFSETX;
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y = 7.3 * UNITY + OFFSETY;
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w = 7 * UNITX;
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h = 1 * UNITY;
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onLBSelChanged = QUOTE( call FUNC(onListBoxSettingsChanged));
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};
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class sliderBar1: RscXSliderH {
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idc = 410;
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x = 27.1 * UNITX + OFFSETX;
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y = 7.3 * UNITY + OFFSETY;
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w = 11 * UNITX;
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h = 0.75 * UNITY;
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onSliderPosChanged = QUOTE(_this call FUNC(onSliderPosChanged));
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color[] = {1,0,0,0.4};
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colorActive[] = {1,0,0,1};
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};
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class sliderBar2: sliderBar1 {
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idc = 411;
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y = 8.2 * UNITY + OFFSETY;
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color[] = {0,1,0,0.4};
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colorActive[] = {0,1,0,1};
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};
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class sliderBar3: sliderBar1 {
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idc = 412;
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y = 9.1 * UNITY + OFFSETY;
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color[] = {0,0,1,0.4};
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colorActive[] = {0,0,1,1};
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};
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class sliderBar4: sliderBar1 {
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idc = 413;
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y = 10 * UNITY + OFFSETY;
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color[] = {1,1,1,0.4};
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colorActive[] = {1,1,1,1};
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};
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class labelDesc: ACE_gui_staticBase {
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idc = 251;
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x = 27.1 * UNITX + OFFSETX;
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y = 11 * UNITY + OFFSETY;
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w = 11 * UNITX;
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h = 11 * UNITY;
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text = "";
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style = ST_LEFT + ST_MULTI;
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lineSpacing = 1;
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sizeEx = 0.03;
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};
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class actionClose: ACE_gui_buttonBase {
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idc = 10;
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text = "$STR_DISP_CLOSE";
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x = 1 * UNITX + OFFSETX;
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y = 22.3 * UNITY + OFFSETY;
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w = 6 * UNITX;
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h = 1 * UNITY;
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animTextureNormal = "#(argb,8,8,3)color(0,0,0,0.8)";
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animTextureDisabled = "#(argb,8,8,3)color(0,0,0,0.5)";
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animTextureOver = "#(argb,8,8,3)color(1,1,1,1)";
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animTextureFocused = "#(argb,8,8,3)color(1,1,1,1)";
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animTexturePressed = "#(argb,8,8,3)color(1,1,1,1)";
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animTextureDefault = "#(argb,8,8,3)color(1,1,1,1)";
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color[] = {1, 1, 1, 1};
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color2[] = {0,0,0, 1};
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colorBackgroundFocused[] = {1,1,1,1};
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colorBackground[] = {1,1,1,1};
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colorbackground2[] = {1,1,1,1};
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colorDisabled[] = {0.5,0.5,0.5,0.8};
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colorFocused[] = {0,0,0,1};
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periodFocus = 1;
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periodOver = 1;
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action = "closedialog 0;";
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};
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class action_animation: actionClose {
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idc = 1100;
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text = "$STR_ACE_OptionsMenu_FixAnimation";
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x = 7.5 * UNITX + OFFSETX;
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// action = "if ([player] call ACE_fnc_canInteract && {animationState player == 'deadState' || animationState player == 'unconscious'} && {(vehicle player == player)}) then { [player, 'amovppnemstpsnonwnondnon'] call ACE_fnc_broadcastAnim; };";
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action = "hint 'todo???'";
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};
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class action_reset: actionClose {
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idc = 1100;
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text = "$STR_ACE_OptionsMenu_ResetAll";
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x = 14 * (SIZEX / 40) + OFFSETX;
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action = QUOTE([] call FUNC(resetSettings));
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};
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};
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}; |