ACE3/addons/concertina_wire/CfgEventHandlers.hpp
Dedmen Miller bacb7d069b Don't recompile XEH EH's before every call (#5728)
* Fix medical respawn/init

* Medical use CBA addClassEH

* Movement inventoryDisplayLoad

* Medical handleRespawn header typo

* Parachute handleRespawn

* Rearm and parachute handleRespawn

* concertina_wire handleInit

* Fix header

* use XEH function instead of config

* use XEH function instead of config

* remove unneeded init eh
2017-11-07 15:21:58 -06:00

52 lines
1.2 KiB
C++

class Extended_PreStart_EventHandlers {
class ADDON {
init = QUOTE(call COMPILE_FILE(XEH_preStart));
};
};
class Extended_PreInit_EventHandlers {
class ADDON {
init = QUOTE( call COMPILE_FILE(XEH_preInit) );
};
};
class Extended_PostInit_EventHandlers {
class ADDON {
init = QUOTE( call COMPILE_FILE(XEH_postInit) );
};
};
class Extended_Killed_EventHandlers {
// TODO: Probably needs handledamage eh for better tracking what killed the wire
// Also disallow wire becoming destroyed by small explosives e.g. 40mm
class ACE_ConcertinaWire {
class ADDON {
killed = QUOTE(call FUNC(handleKilled));
};
};
class Land_Razorwire_F {
class ADDON {
killed = QUOTE(call FUNC(handleKilled));
};
};
};
class Extended_Init_EventHandlers {
class ACE_ConcertinaWireCoil {
class ADDON {
init = QUOTE(_this call DEFUNC(dragging,initObject));
};
};
class ACE_ConcertinaWire {
class ADDON {
init = QUOTE(call FUNC(handleInit));
};
};
class Land_Razorwire_F {
class ADDON {
init = QUOTE(call FUNC(handleInit));
};
};
};