mirror of
https://github.com/acemod/ACE3.git
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bacb7d069b
* Fix medical respawn/init * Medical use CBA addClassEH * Movement inventoryDisplayLoad * Medical handleRespawn header typo * Parachute handleRespawn * Rearm and parachute handleRespawn * concertina_wire handleInit * Fix header * use XEH function instead of config * use XEH function instead of config * remove unneeded init eh
52 lines
1.2 KiB
C++
52 lines
1.2 KiB
C++
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class Extended_PreStart_EventHandlers {
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class ADDON {
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init = QUOTE(call COMPILE_FILE(XEH_preStart));
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};
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};
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class Extended_PreInit_EventHandlers {
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class ADDON {
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init = QUOTE( call COMPILE_FILE(XEH_preInit) );
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};
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};
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class Extended_PostInit_EventHandlers {
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class ADDON {
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init = QUOTE( call COMPILE_FILE(XEH_postInit) );
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};
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};
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class Extended_Killed_EventHandlers {
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// TODO: Probably needs handledamage eh for better tracking what killed the wire
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// Also disallow wire becoming destroyed by small explosives e.g. 40mm
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class ACE_ConcertinaWire {
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class ADDON {
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killed = QUOTE(call FUNC(handleKilled));
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};
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};
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class Land_Razorwire_F {
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class ADDON {
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killed = QUOTE(call FUNC(handleKilled));
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};
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};
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};
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class Extended_Init_EventHandlers {
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class ACE_ConcertinaWireCoil {
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class ADDON {
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init = QUOTE(_this call DEFUNC(dragging,initObject));
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};
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};
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class ACE_ConcertinaWire {
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class ADDON {
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init = QUOTE(call FUNC(handleInit));
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};
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};
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class Land_Razorwire_F {
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class ADDON {
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init = QUOTE(call FUNC(handleInit));
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};
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};
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};
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