mirror of
https://github.com/acemod/ACE3.git
synced 2024-08-30 18:23:18 +00:00
e2ac18a05d
* advanced_ballistics * advanced_fatigue * advanced_throwing * ai * aircraft * arsenal * atragmx * attach * backpacks * ballistics * captives * cargo * chemlights * common * concertina_wire * cookoff * dagr * disarming * disposable * dogtags * dragging * explosives * fastroping * fcs * finger * frag * gestures * gforces * goggles * grenades * gunbag * hearing * hitreactions * huntir * interact_menu * interaction * inventory * kestrel4500 * laser * laserpointer * logistics_uavbattery * logistics_wirecutter * magazinerepack * map * map_gestures * maptools * markers * medical * medical_ai * medical_blood * medical_menu * microdagr * minedetector * missileguidance * missionmodules * mk6mortar * modules * movement * nametags * nightvision * nlaw * optics * optionsmenu * overheating * overpressure * parachute * pylons * quickmount * rangecard * rearm * recoil * refuel * reload * reloadlaunchers * repair * respawn * safemode * sandbag * scopes * slideshow * spectator * spottingscope * switchunits * tacticalladder * tagging * trenches * tripod * ui * vector * vehiclelock * vehicles * viewdistance * weaponselect * weather * winddeflection * yardage450 * zeus * arsenal defines.hpp * optionals * DEBUG_MODE_FULL 1 * DEBUG_MODE_FULL 2 * Manual fixes * Add SQF Validator check for #include after block comment * explosives fnc_openTimerUI * fix uniqueItems
26 lines
615 B
Plaintext
26 lines
615 B
Plaintext
#include "script_component.hpp"
|
|
#include "..\defines.hpp"
|
|
/*
|
|
* Author: Alganthe
|
|
* Handle the mouse wheel.
|
|
*
|
|
* Arguments:
|
|
* 0: Not used
|
|
* 1: Mousewheel Z position <SCALAR>
|
|
*
|
|
* Return Value:
|
|
* None
|
|
*
|
|
* Public: No
|
|
*/
|
|
|
|
params ["", "_args"];
|
|
_args params ["", "_zPos"];
|
|
|
|
private _distanceMax = ((boundingboxreal GVAR(center) select 0) vectordistance (boundingboxreal GVAR(center) select 1)) * 1.5;
|
|
private _distanceMin = _distanceMax * 0.15;
|
|
private _distance = GVAR(cameraPosition) select 0;
|
|
|
|
_distance = (_distance - (_zPos / 10)) max _distanceMin min _distanceMax;
|
|
GVAR(cameraPosition) set [0, _distance];
|