ACE3/addons/medical_damage/initSettings.sqf
PabstMirror 4eeac9f649
Medical - Death from sum of trauma (#7195)
* Medical - Death from sum of trauma

* fixes

* Update fnc_determineIfFatal.sqf
2019-10-08 10:45:09 -05:00

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821 B
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[
QEGVAR(medical,fatalDamageSource),
"LIST",
[LSTRING(fatalDamageSource_DisplayName), LSTRING(fatalDamageSource_Description)],
[ELSTRING(medical,Category)],
[[0, 1, 2], [LSTRING(fatalDamageSource_vitalShotsOnly), LSTRING(fatalDamageSource_trauma), LSTRING(fatalDamageSource_both)], 0],
true
] call CBA_settings_fnc_init;
[
QEGVAR(medical,playerDamageThreshold),
"SLIDER",
[LSTRING(PlayerDamageThreshold_DisplayName), LSTRING(PlayerDamageThreshold_Description)],
ELSTRING(medical,Category),
[0, 25, 1, 2],
true
] call CBA_settings_fnc_init;
[
QEGVAR(medical,AIDamageThreshold),
"SLIDER",
[LSTRING(AIDamageThreshold_DisplayName), LSTRING(AIDamageThreshold_Description)],
ELSTRING(medical,Category),
[0, 25, 1, 2],
true
] call CBA_settings_fnc_init;