ACE3/addons/maptools/functions/fnc_handleMouseMove.sqf
2016-06-18 11:50:41 +02:00

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/*
* Author: esteldunedain
* Handle mouse movement over the map tool.
*
* Arguments:
* 0: Map Control
* 1: Mouse position on screen coordinates
*
* Return Value:
* Boolean, true if event was handled
*/
#include "script_component.hpp"
params ["_control", "_mousePosX", "_mousePosY"];
TRACE_3("params",_control,_mousePosX,_mousePosY);
// If have no map tools, then exit
if (((isNull ACE_player) || {!("ACE_MapTools" in items ACE_player)})) exitWith {
false
};
// If map tools not shown, then exit
if (GVAR(mapTool_Shown) == 0) exitWith {false};
private _mousePosition = _control ctrlMapScreenToWorld [_mousePosX, _mousePosY];
// Translation
if (GVAR(mapTool_isDragging)) exitWith {
GVAR(mapTool_pos) set [0, (GVAR(mapTool_startPos) select 0) + (_mousePosition select 0) - (GVAR(mapTool_startDragPos) select 0)];
GVAR(mapTool_pos) set [1, (GVAR(mapTool_startPos) select 1) + (_mousePosition select 1) - (GVAR(mapTool_startDragPos) select 1)];
true
};
// Rotation
if (GVAR(mapTool_isRotating)) exitWith {
// Get new angle
private _angle = (180 + ((_mousePosition select 0) - (GVAR(mapTool_startPos) select 0)) atan2 ((_mousePosition select 1) - (GVAR(mapTool_startPos) select 1)) mod 360);
GVAR(mapTool_angle) = GVAR(mapTool_startAngle) + _angle - GVAR(mapTool_startDragAngle);
true
};
false