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159 lines
4.5 KiB
C++
159 lines
4.5 KiB
C++
#define FUSEE_TIME_TO_LIVE 600
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#define FUSEE_FLARE_SIZE 2
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#define FUSEE_INTENSITY 3000
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#define FLARE_TIME_TO_LIVE 60
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#define FLARE_SIZE 10
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#define FLARE_INTENSITY 4000
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class cfgAmmo {
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class F_20mm_White;
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class F_20mm_Red: F_20mm_White {};
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class F_20mm_Yellow: F_20mm_White {};
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class F_20mm_Green: F_20mm_White {};
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class CSE_FuseeWhite: F_20mm_White {
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intensity = FUSEE_INTENSITY;
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flareSize = FUSEE_FLARE_SIZE;
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timeToLive = FUSEE_TIME_TO_LIVE;
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airFriction = -0.0005;
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thrust = 210;
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thrustTime = 1.5;
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};
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class CSE_FuseeRed: F_20mm_Red {
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intensity = FUSEE_INTENSITY;
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flareSize = FUSEE_FLARE_SIZE;
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timeToLive = FUSEE_TIME_TO_LIVE;
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airFriction = -0.0005;
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thrust = 210;
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thrustTime = 1.5;
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};
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class CSE_FuseeYellow: F_20mm_Yellow {
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intensity = FUSEE_INTENSITY;
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flareSize = FUSEE_FLARE_SIZE;
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timeToLive = FUSEE_TIME_TO_LIVE;
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airFriction = -0.0005;
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thrust = 210;
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thrustTime = 1.5;
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};
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class CSE_FuseeGreen: F_20mm_Green {
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intensity = FUSEE_INTENSITY;
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flareSize = FUSEE_FLARE_SIZE;
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timeToLive = FUSEE_TIME_TO_LIVE;
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airFriction = -0.0005;
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thrust = 210;
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thrustTime = 1.5;
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};
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class CSE_FlareWhite: F_20mm_White {
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intensity = FLARE_INTENSITY;
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flareSize = FLARE_SIZE;
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timeToLive = FLARE_TIME_TO_LIVE;
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airFriction = -0.0005;
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thrust = 210;
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thrustTime = 1.5;
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};
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class CSE_FlareRed: F_20mm_Red {
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intensity = FLARE_INTENSITY;
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flareSize = FLARE_SIZE;
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timeToLive = FLARE_TIME_TO_LIVE;
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airFriction = -0.0005;
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thrust = 210;
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thrustTime = 1.5;
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};
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class CSE_FlareYellow: F_20mm_Yellow {
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intensity = FLARE_INTENSITY;
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flareSize = FLARE_SIZE;
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timeToLive = FLARE_TIME_TO_LIVE;
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airFriction = -0.0005;
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thrust = 210;
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thrustTime = 1.5;
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};
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class CSE_FlareGreen: F_20mm_Green {
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intensity = FLARE_INTENSITY;
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flareSize = FLARE_SIZE;
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timeToLive = FLARE_TIME_TO_LIVE;
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airFriction = -0.0005;
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thrust = 210;
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thrustTime = 1.5;
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};
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};
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class CfgMagazines {
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class HandGrenade;
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class CSE_Flare_Base: HandGrenade {
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value = 2;
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nameSoundWeapon = "smokeshell";
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nameSound = "smokeshell";
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mass = 4;
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initSpeed = 22;
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};
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class CSE_FlareWhite: CSE_Flare_Base {
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ammo = "CSE_FlareWhite";
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displayname = $STR_CSE_FLARE_WHITE;
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descriptionshort = $STR_CSE_FLARE_WHITE;
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displayNameShort = $STR_CSE_FLARE_WHITE;
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model = "\A3\weapons_f\ammo\flare_white";
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picture = "\A3\Weapons_F\Data\UI\gear_flare_white_ca.paa";
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};
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class CSE_FlareRed: CSE_Flare_Base {
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ammo = "CSE_FlareRed";
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displayname = $STR_CSE_FLARE_RED;
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descriptionshort = $STR_CSE_FLARE_RED;
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displayNameShort = $STR_CSE_FLARE_RED;
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model = "\A3\weapons_f\ammo\flare_red";
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picture = "\A3\Weapons_F\Data\UI\gear_flare_red_ca.paa";
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};
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class CSE_FlareYellow: CSE_Flare_Base {
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ammo = "CSE_FlareYellow";
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displayname = $STR_CSE_FLARE_YELLOW;
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descriptionshort = $STR_CSE_FLARE_YELLOW;
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displayNameShort = $STR_CSE_FLARE_YELLOW;
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model = "\A3\weapons_f\ammo\flare_yellow";
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picture = "\A3\Weapons_F\Data\UI\gear_flare_yellow_ca.paa";
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};
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class CSE_FlareGreen: CSE_Flare_Base {
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ammo = "CSE_FlareGreen";
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displayname = $STR_CSE_FLARE_GREEN;
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descriptionshort = $STR_CSE_FLARE_GREEN;
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displayNameShort = $STR_CSE_FLARE_GREEN;
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model = "\A3\weapons_f\ammo\flare_green";
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picture = "\A3\Weapons_F\Data\UI\gear_flare_green_ca.paa";
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};
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class CSE_RoadFlareWhite: CSE_Flare_Base {
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ammo = "CSE_FuseeWhite";
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displayname = $STR_CSE_ROAD_FLARE_WHITE;
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descriptionshort = $STR_CSE_ROAD_FLARE_WHITE;
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displayNameShort = $STR_CSE_ROAD_FLARE_WHITE;
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model = "\A3\weapons_f\ammo\flare_white";
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picture = "\A3\Weapons_F\Data\UI\gear_flare_white_ca.paa";
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};
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class CSE_RoadFlareRed: CSE_Flare_Base {
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ammo = "CSE_FuseeRed";
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displayname = $STR_CSE_ROAD_FLARE_RED;
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descriptionshort = $STR_CSE_ROAD_FLARE_RED;
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displayNameShort = $STR_CSE_ROAD_FLARE_RED;
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model = "\A3\weapons_f\ammo\flare_red";
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picture = "\A3\Weapons_F\Data\UI\gear_flare_red_ca.paa";
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};
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class CSE_RoadFlareYellow: CSE_Flare_Base {
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ammo = "CSE_FuseeYellow";
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displayname = $STR_CSE_ROAD_FLARE_YELLOW;
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descriptionshort = $STR_CSE_ROAD_FLARE_YELLOW;
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displayNameShort = $STR_CSE_ROAD_FLARE_YELLOW;
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model = "\A3\weapons_f\ammo\flare_yellow";
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picture = "\A3\Weapons_F\Data\UI\gear_flare_yellow_ca.paa";
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};
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class CSE_RoadFlareGreen: CSE_Flare_Base {
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ammo = "CSE_FuseeGreen";
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displayname = $STR_CSE_ROAD_FLARE_GREEN;
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descriptionshort = $STR_CSE_ROAD_FLARE_GREEN;
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displayNameShort = $STR_CSE_ROAD_FLARE_GREEN;
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model = "\A3\weapons_f\ammo\flare_green";
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picture = "\A3\Weapons_F\Data\UI\gear_flare_green_ca.paa";
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};
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}; |