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50 lines
1.8 KiB
C++
50 lines
1.8 KiB
C++
class CfgFunctions {
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class CSE {
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class Equipment {
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file = "cse\cse_sys_equipment\functions";
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class hasAttachableItem_EQ { recompile = 1; };
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class attachItem_EQ { recompile = 1; };
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class detachItem_EQ { recompile = 1; };
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class isAttachableItem_EQ { recompile = 1; };
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class hasItemAttached_EQ { recompile = 1; };
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class getAllEquipmentOptions_EQ { recompile = 1; };
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class registerNewEquipmentOption_EQ { recompile = 1; };
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class areEquipmentOptionsAvailable_EQ { recompile = 1; };
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class dropFlare_EQ { recompile = 1; };
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class moduleFlare_EQ { recompile = 1; };
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class hasFlare_EQ { recompile = 1; };
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class isFlare_EQ { recompile = 1; };
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class putWeaponOnBack_EQ { recompile = 1; };
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class getPercentageAmmoMagazine_EQ { recompile = 1; };
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class hideUnitInfoAmmo_EQ { recompile = 1; };
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};
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class WeaponRest {
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file = "cse\cse_sys_equipment\weaponresting\functions";
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class keyPressed_WR { recompile = 1; };
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class canRestWeapon_WR { recompile = 1; };
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class canDeployBipod_WR { recompile = 1; };
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class restWeapon_WR { recompile = 1; };
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class unrestWeapon_WR { recompile = 1; };
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class deployWeapon_WR { recompile = 1; };
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class undeployWeapon_WR { recompile = 1; };
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class actionReleaseWeapon_WR { recompile = 1; };
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class hasBipod_WR { recompile = 1; };
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};
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class WeaponSafety {
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file = "cse\cse_sys_equipment\weaponsafety\functions";
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class safetyOff_ws { recompile = 1; };
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class safetyOn_ws { recompile = 1; };
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};
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class nightVisionModule {
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file = "cse\cse_sys_equipment\nvg\functions";
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class adjustBrightness_NVG { recompile = 1; };
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};
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class MagazineRepack {
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file = "cse\cse_sys_equipment\magazineRepack\functions";
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class repackMagazines { recompile = 1; };
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class repackMagazinesAll { recompile = 1; };
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};
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};
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};
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