mirror of
https://github.com/acemod/ACE3.git
synced 2024-08-30 18:23:18 +00:00
70 lines
2.1 KiB
Plaintext
70 lines
2.1 KiB
Plaintext
/**
|
|
* fn_assignOpenWounds.sqf
|
|
* @Descr: N/A
|
|
* @Author: Glowbal
|
|
*
|
|
* @Arguments: []
|
|
* @Return:
|
|
* @PublicAPI: false
|
|
*/
|
|
|
|
#include "script_component.hpp"
|
|
#define ADD_INJURY(BODYPART,TYPE,AMOUNT) _selection = _openWounds select BODYPART; \
|
|
_newAmount = (_selection select TYPE) + AMOUNT; \
|
|
_selection set [ TYPE, _newAmount]; \
|
|
_openWounds set [BODYPART , _selection];
|
|
|
|
|
|
private ["_unit", "_amountOfDamage", "_typeOfInjury", "_bodyPartn", "_openWounds","_newAmount","_selection"];
|
|
_unit = _this select 0;
|
|
_amountOfDamage = _this select 1;
|
|
_typeOfInjury = _this select 2;
|
|
_bodyPartn = _this select 3;
|
|
|
|
if (_amountOfDamage > 0.05) exitwith {
|
|
_openWounds = [_unit,QGVAR(openWounds)] call EFUNC(common,getDefinedVariable);
|
|
switch (toLower _typeOfInjury) do {
|
|
case "bullet": {
|
|
ADD_INJURY(_bodyPartn, round(random(2)), 1);
|
|
};
|
|
case "grenade": {
|
|
ADD_INJURY(_bodyPartn, round(random(2)), 1);
|
|
for "_i" from 0 to round(random(3)) /* step +1 */ do {
|
|
ADD_INJURY(round(random(6)), round(random(2)), 1);
|
|
};
|
|
};
|
|
case "explosive": {
|
|
ADD_INJURY(_bodyPartn, round(random(2)), 1);
|
|
for "_i" from 0 to round(random(4)) /* step +1 */ do {
|
|
ADD_INJURY(round(random(6)), round(random(2)), 1);
|
|
};
|
|
};
|
|
case "shell": {
|
|
ADD_INJURY(_bodyPartn, round(random(2)), 1);
|
|
for "_i" from 0 to round(random(5)) /* step +1 */ do {
|
|
ADD_INJURY(round(random(6)), round(random(2)), 1);
|
|
};
|
|
};
|
|
case "backblast": {
|
|
if (random(1)>=0.5) then{
|
|
ADD_INJURY(_bodyPartn, round(random(2)), 1);
|
|
};
|
|
};
|
|
case "unknown": {
|
|
ADD_INJURY(_bodyPartn, round(random(1)), 1);
|
|
};
|
|
case "vehiclecrash": {
|
|
if (random(1)>=0.5) then{
|
|
ADD_INJURY(_bodyPartn, round(random(1)), 1);
|
|
};
|
|
};
|
|
default {
|
|
ADD_INJURY(_bodyPartn, round(random(1)), 1);
|
|
};
|
|
};
|
|
[_unit, QGVAR(openWounds),_openWounds] call EFUNC(common,setDefinedVariable);
|
|
|
|
true;
|
|
};
|
|
|
|
false; |