ACE3/addons/medical_statemachine/functions/fnc_handleStateUnconscious.sqf
PabstMirror 654feca3a1
Medical Feedback - Change pain scream frequency based on intensity (#7238)
* Add setting for pain scream frequency

* Apply suggestions from code review

Co-Authored-By: mharis001 <34453221+mharis001@users.noreply.github.com>

* remove setting

* Update stringtable.xml

* Update script_component.hpp
2019-12-17 11:17:49 -06:00

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#include "script_component.hpp"
/*
* Author: BaerMitUmlaut
* Handles the unconscious state
*
* Arguments:
* 0: The Unit <OBJECT>
*
* Return Value:
* None
*
* Example:
* [player] call ace_medical_statemachine_fnc_handleStateUnconscious
*
* Public: No
*/
params ["_unit"];
// If the unit died the loop is finished
if (!alive _unit || {!local _unit}) exitWith {};
[_unit] call EFUNC(medical_vitals,handleUnitVitals);
// Handle spontaneous wake up from unconsciousness
if (EGVAR(medical,spontaneousWakeUpChance) > 0) then {
if (_unit call EFUNC(medical_status,hasStableVitals)) then {
private _lastWakeUpCheck = _unit getVariable QEGVAR(medical,lastWakeUpCheck);
// Handle setting being changed mid-mission and still properly check
// already unconscious units, should handle locality changes as well
if (isNil "_lastWakeUpCheck") exitWith {
TRACE_1("undefined lastWakeUpCheck: setting to current time",_lastWakeUpCheck);
_unit setVariable [QEGVAR(medical,lastWakeUpCheck), CBA_missionTime];
};
private _wakeUpCheckInterval = SPONTANEOUS_WAKE_UP_INTERVAL;
if (EGVAR(medical,spontaneousWakeUpEpinephrineBoost) > 1) then {
private _epiEffectiveness = [_unit, "Epinephrine", false] call EFUNC(medical_status,getMedicationCount);
_wakeUpCheckInterval = _wakeUpCheckInterval * linearConversion [0, 1, _epiEffectiveness, 1, 1 / EGVAR(medical,spontaneousWakeUpEpinephrineBoost), true];
TRACE_2("epiBoost",_epiEffectiveness,_wakeUpCheckInterval);
};
if (CBA_missionTime - _lastWakeUpCheck > _wakeUpCheckInterval) then {
TRACE_2("Checking for wake up",_unit,EGVAR(medical,spontaneousWakeUpChance));
_unit setVariable [QEGVAR(medical,lastWakeUpCheck), CBA_missionTime];
if (random 1 <= EGVAR(medical,spontaneousWakeUpChance)) then {
TRACE_1("Spontaneous wake up!",_unit);
[QEGVAR(medical,WakeUp), _unit] call CBA_fnc_localEvent;
};
};
} else {
// Unstable vitals, procrastinate the next wakeup check
private _lastWakeUpCheck = _unit getVariable [QEGVAR(medical,lastWakeUpCheck), 0];
_unit setVariable [QEGVAR(medical,lastWakeUpCheck), _lastWakeUpCheck max CBA_missionTime];
};
};