ACE3/addons/movement/functions/fnc_inventoryDisplayLoad.sqf
Dedmen Miller bacb7d069b Don't recompile XEH EH's before every call (#5728)
* Fix medical respawn/init

* Medical use CBA addClassEH

* Movement inventoryDisplayLoad

* Medical handleRespawn header typo

* Parachute handleRespawn

* Rearm and parachute handleRespawn

* concertina_wire handleInit

* Fix header

* use XEH function instead of config

* use XEH function instead of config

* remove unneeded init eh
2017-11-07 15:21:58 -06:00

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/*
* Author: commy2
* Executed every time an inventory display is opened.
*
* Arguments:
* 0: Inventory display <DISPLAY>
*
* Return Value:
* None
*
* Example:
* [DISPLAY] call ACE_movement_fnc_inventoryDisplayLoad
*
* Public: No
*/
#include "script_component.hpp"
disableSerialization;
[{
disableSerialization;
params ["_dialog"];
if (isNull _dialog) exitWith {
[_this select 1] call CBA_fnc_removePerFrameHandler;
};
(_dialog displayCtrl 111) ctrlSetText format ["%1 - %2 %3", [ACE_player, false, true] call EFUNC(common,getName), localize LSTRING(Weight), [ACE_player] call FUNC(getWeight)];
}, 0, _this select 0] call CBA_fnc_addPerFrameHandler;