ACE3/addons/ai
Josuan Albin bb03f55c5c Add garrison zeus modules (#4555)
* Add garrison and un-garrison modules

* Remove unnecessary text from garrison header

* Add french translations to new strings

* Add changes requested by review

* Change pushback to pushBack

* Move garrison funcs to ai, finish headers

* Remove diag log debug

* Fix typos and header issues

* Add missing newlines

* Fix strings, Fix typos and headers

* Enable debug and disable compile cache, Add trace and comments

* Rebase before review

* Fix default case running instead of case 3

* Fix edge case related to players being in garrison group

The player would make the enableAttack checks in ungarrison and garrisonMove fail, this is now fixed.

* Fix some arrays in garrsionMove and garrison

* Relax distance checks in garrisonMove, change AI behaviour while pathing to aware

* Add debug view

* Remove unused var, fix unit pos using the wrong format

* Make debug more visually pleasing

* Change garrison debug target to a waypoint icon

* Change disableAI event to AISection, comment out doFollow in doMove EH

* Fix locality issue
2017-10-10 11:06:37 -05:00
..
functions Add garrison zeus modules (#4555) 2017-10-10 11:06:37 -05:00
$PBOPREFIX$ PBOPREFIX fixes. 2015-01-11 17:28:39 -08:00
CfgEventHandlers.hpp Add garrison zeus modules (#4555) 2017-10-10 11:06:37 -05:00
CfgWeapons.hpp Update SMG_02 base class for 1.66 (#4718) 2016-12-01 12:05:28 -06:00
config.cpp Add garrison zeus modules (#4555) 2017-10-10 11:06:37 -05:00
README.md Remove CfgAiSkill config changes (#5091) 2017-04-22 11:18:56 -05:00
script_component.hpp Add garrison zeus modules (#4555) 2017-10-10 11:06:37 -05:00
stringtable.xml Add garrison zeus modules (#4555) 2017-10-10 11:06:37 -05:00
XEH_postInit.sqf Add garrison zeus modules (#4555) 2017-10-10 11:06:37 -05:00
XEH_preInit.sqf Add garrison zeus modules (#4555) 2017-10-10 11:06:37 -05:00
XEH_PREP.hpp Add garrison zeus modules (#4555) 2017-10-10 11:06:37 -05:00
XEH_preStart.sqf Add garrison zeus modules (#4555) 2017-10-10 11:06:37 -05:00

ace_ai

Overhaul of AI firing modes of vanilla weapons, encouraging the AI to use full-auto and bursts more often.

Maintainers

The people responsible for merging changes to this component or answering potential questions.