ACE3/addons/compat_spe/CfgVehicles/wheeled.hpp
BrettMayson d2f5c2de02
Spearhead 1944 Compatibility (#9292)
* compat(spe): initial

* --changed csw/turrets

* disable spe disassemble

* csw: all mortars done

* more cleanup

* add missing hearing protection

* final cleanup

* goofed and removed too much

* ok all done

* formatting

* remove adt

* -+ updated frameworks

- Ballistics Framework Finished (Infantry Weapons)
- Wirecutter & Trench Framework Finished (Vests/Backpacks)
- Explosives Framework Finished (Added backward support for IFA3 Detonator/Firecord)
- Crew Served Weapons Framework Finished (Fixed Assemble/Disassemble)

* formatting

* Require HEMTT v1.7.2

* cleanup tabs / formating

* Apply suggestions from code review

Co-authored-by: Filip Maciejewski <veteran29@users.noreply.github.com>
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
Co-authored-by: ZluskeN <pontux@gmail.com>

* split to subcomponents, fix ubcs

* swap has_include for skipWhenMissingDependencies

* fix explosives

* add pdumies for ww2

* Apply suggestions from code review

Co-authored-by: Jouni Järvinen <rautamiekka@users.noreply.github.com>

* cleanup sten duplicate configs

* move hearing to macro

* fix macro repaclement

* Use `SUBADDON`

* Move `addonRootClass` to bottom of CfgPatches

* Relative includes

* move config macro includes to config.cpp

* comment off csw changes for now

* Update .hemtt/project.toml

---------

Co-authored-by: Coldfront15 <born2toot2@gmail.com>
Co-authored-by: Brett Mayson <brett@joinoffstreet.com>
Co-authored-by: jonpas <jonpas33@gmail.com>
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
Co-authored-by: Filip Maciejewski <veteran29@users.noreply.github.com>
Co-authored-by: ZluskeN <pontux@gmail.com>
Co-authored-by: Jouni Järvinen <rautamiekka@users.noreply.github.com>
2023-09-25 15:37:59 -05:00

72 lines
2.3 KiB
C++

class Truck_F;
class SPE_Truck_base: Truck_F {
EGVAR(cargo,hasCargo) = 1;
EGVAR(cargo,space) = 4;
EGVAR(refuel,canReceive) = 1;
EGVAR(refuel,fuelCapacity) = 88;
EGVAR(vehicle_damage,hullDetonationProb) = 0.2;
EGVAR(vehicle_damage,turretDetonationProb) = 0.03;
EGVAR(vehicle_damage,engineDetonationProb) = 0.03;
EGVAR(vehicle_damage,hullFireProb) = 0.6;
EGVAR(vehicle_damage,turretFireProb) = 0.1;
EGVAR(vehicle_damage,engineFireProb) = 0.2;
EGVAR(vehicle_damage,detonationDuringFireProb) = 0.2;
EGVAR(vehicle_damage,canHaveFireRing) = 1;
};
class SPE_WheeledTracked_APC_base: SPE_Truck_base {
EGVAR(refuel,fuelCapacity) = 140;
EGVAR(vehicle_damage,hullDetonationProb) = 0.03;
EGVAR(vehicle_damage,turretDetonationProb) = 0.03;
EGVAR(vehicle_damage,engineDetonationProb) = 0.03;
EGVAR(vehicle_damage,hullFireProb) = 0.3;
EGVAR(vehicle_damage,turretFireProb) = 0.1;
EGVAR(vehicle_damage,engineFireProb) = 0.2;
EGVAR(vehicle_damage,detonationDuringFireProb) = 0.2;
EGVAR(vehicle_damage,canHaveFireRing) = 1;
};
class SPE_Halftrack_base: SPE_WheeledTracked_APC_base {
EGVAR(refuel,fuelCapacity) = 230;
EGVAR(vehicle_damage,hullDetonationProb) = 0.03;
EGVAR(vehicle_damage,turretDetonationProb) = 0.03;
EGVAR(vehicle_damage,engineDetonationProb) = 0.03;
EGVAR(vehicle_damage,hullFireProb) = 0.3;
EGVAR(vehicle_damage,turretFireProb) = 0.1;
EGVAR(vehicle_damage,engineFireProb) = 0.2;
EGVAR(vehicle_damage,detonationDuringFireProb) = 0.2;
EGVAR(vehicle_damage,canHaveFireRing) = 1;
};
// WHEELED - AXIS
class SPE_OpelBlitz_base: SPE_Truck_base {
EGVAR(refuel,fuelCapacity) = 88;
};
class SPE_OpelBlitz_Ambulance: SPE_OpelBlitz_base {
EGVAR(medical,medicClass) = 1;
};
class SPE_OpelBlitz_Repair: SPE_OpelBlitz_base {
EGVAR(repair,canRepair) = 1;
EGVAR(rearm,defaultSupply) = 1200;
};
class SPE_OpelBlitz_Ammo: SPE_OpelBlitz_base {
EGVAR(rearm,defaultSupply) = 1200;
};
// WHEELED - ALLIED FORCES
class SPE_US_M3_Halftrack_Ambulance: SPE_Halftrack_base {
EGVAR(medical,medicClass) = 1;
};
class SPE_US_M3_Halftrack_Repair: SPE_Halftrack_base {
EGVAR(repair,canRepair) = 1;
};
class SPE_US_M3_Halftrack_Ammo: SPE_Halftrack_base {
EGVAR(rearm,defaultSupply) = 1200;
};