ACE3/addons/repair/functions/fnc_addRepairActions.sqf
Glowbal bbed98fbef Merge pull request #2394 from jonpas/cleanupRepairRelease
Minor Repair Cleanup for release
2015-09-21 22:25:58 +02:00

172 lines
7.7 KiB
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/*
* Author: commy2
* Checks if the vehicles class already has the actions initialized, otherwise add all available repair options. Calleed from init EH.
*
* Arguments:
* 0: Vehicle <OBJECT>
*
* Return Value:
* None
*
* Example:
* [vehicle] call ace_repair_fnc_addRepairActions
*
* Public: No
*/
#include "script_component.hpp"
params ["_vehicle"];
TRACE_1("params", _vehicle);
private ["_type", "_initializedClasses", "_condition", "_statement", "_action"];
_type = typeOf _vehicle;
_initializedClasses = GETMVAR(GVAR(initializedClasses),[]);
// do nothing if the class is already initialized
if (_type in _initializedClasses) exitWith {};
// get all hitpoints and selections
([_vehicle] call EFUNC(common,getHitPointsWithSelections)) params ["_hitPoints", "_hitPointsSelections"];
// get hitpoints of wheels with their selections
([_vehicle] call FUNC(getWheelHitPointsWithSelections)) params ["_wheelHitPoints", "_wheelHitPointSelections"];
private ["_hitPointsAddedNames", "_hitPointsAddedStrings", "_hitPointsAddedAmount"];
_hitPointsAddedNames = [];
_hitPointsAddedStrings = [];
_hitPointsAddedAmount = [];
// add repair events to this vehicle class
{
if (_x in _wheelHitPoints) then {
// add wheel repair action
private ["_icon", "_selection", "_name", "_text"];
_icon = QUOTE(PATHTOF(ui\tire_ca.paa));
_icon = "A3\ui_f\data\igui\cfg\actions\repair_ca.paa";
// textDefault = "<img image='\A3\ui_f\data\igui\cfg\actions\repair_ca.paa' size='1.8' shadow=2 />";
_selection = _wheelHitPointSelections select (_wheelHitPoints find _x);
// remove wheel action
_name = format ["Remove_%1", _x];
_text = localize LSTRING(RemoveWheel);
_condition = {[_this select 1, _this select 0, _this select 2 select 0, "RemoveWheel"] call DFUNC(canRepair)};
_statement = {[_this select 1, _this select 0, _this select 2 select 0, "RemoveWheel"] call DFUNC(repair)};
_action = [_name, _text, _icon, _statement, _condition, {}, [_x], _selection, 2] call EFUNC(interact_menu,createAction);
[_type, 0, [], _action] call EFUNC(interact_menu,addActionToClass);
// replace wheel action
_name = format ["Replace_%1", _x];
_text = localize LSTRING(ReplaceWheel);
_condition = {[_this select 1, _this select 0, _this select 2 select 0, "ReplaceWheel"] call DFUNC(canRepair)};
_statement = {[_this select 1, _this select 0, _this select 2 select 0, "ReplaceWheel"] call DFUNC(repair)};
_action = [_name, _text, _icon, _statement, _condition, {}, [_x], _selection, 2] call EFUNC(interact_menu,createAction);
[_type, 0, [], _action] call EFUNC(interact_menu,addActionToClass);
} else {
// exit if the hitpoint is in the blacklist, e.g. glasses
if (_x in IGNORED_HITPOINTS) exitWith {};
private ["_hitpointGroupConfig", "_inHitpointSubGroup", "_currentHitpoint"];
// Get hitpoint groups if available
_hitpointGroupConfig = configFile >> "CfgVehicles" >> _type >> QGVAR(hitpointGroups);
_inHitpointSubGroup = false;
if (isArray _hitpointGroupConfig) then {
// Set variable if current hitpoint is in a sub-group (to be excluded from adding action)
_currentHitpoint = _x;
{
{
if (_x == _currentHitpoint) exitWith {
_inHitpointSubGroup = true;
};
} forEach (_x select 1);
} forEach (getArray _hitpointGroupConfig);
};
// Exit if current hitpoint is in sub-group (only main hitpoints get actions)
if (_inHitpointSubGroup) exitWith {};
// exit if the hitpoint is virtual
if (isText (configFile >> "CfgVehicles" >> _type >> "HitPoints" >> _x >> "depends")) exitWith {};
// add misc repair action
private ["_name", "_icon", "_selection", "_customSelectionsConfig"];
_name = format ["Repair_%1", _x];
// Find localized string and track those added for numerization
([_x, "%1", _x, [_hitPointsAddedNames, _hitPointsAddedStrings, _hitPointsAddedAmount]] call FUNC(getHitPointString)) params ["_text", "_trackArray"];
_hitPointsAddedNames = _trackArray select 0;
_hitPointsAddedStrings = _trackArray select 1;
_hitPointsAddedAmount = _trackArray select 2;
_icon = "A3\ui_f\data\igui\cfg\actions\repair_ca.paa";
_selection = "";
// Get custom position if available
_customSelectionsConfig = configFile >> "CfgVehicles" >> _type >> QGVAR(hitpointPositions);
if (isArray _customSelectionsConfig) then {
// Loop through custom hitpoint positions array
_currentHitpoint = _x;
{
_x params ["_hitpoint", "_position"];
// Exit with supplied custom position when same hitpoint name found or print RPT error if it's invalid
if (_hitpoint == _currentHitpoint) exitWith {
if (typeName _position == "ARRAY") exitWith {
_selection = _position; // Position in model space
};
if (typeName _position == "STRING") exitWith {
_selection = _vehicle selectionPosition _position; // Selection name
};
ACE_LOGERROR_3("Invalid custom position %1 of hitpoint %2 in vehicle %3.",_position,_hitpoint,_vehicle);
};
} forEach (getArray _customSelectionsConfig);
};
// If position still empty (not a position array or selection name) try extracting from model
if (typeName _selection == "STRING" && {_selection == ""}) then {
_selection = _vehicle selectionPosition (_hitPointsSelections select (_hitPoints find _x));
};
_condition = {[_this select 1, _this select 0, _this select 2 select 0, _this select 2 select 1] call DFUNC(canRepair)};
_statement = {[_this select 1, _this select 0, _this select 2 select 0, _this select 2 select 1] call DFUNC(repair)};
if (_x in TRACK_HITPOINTS) then {
if (_x == "HitLTrack") then {
_selection = [-1.75, 0, -1.75];
} else {
_selection = [1.75, 0, -1.75];
};
_action = [_name, _text, _icon, _statement, _condition, {}, [_x, "RepairTrack"], _selection, 4] call EFUNC(interact_menu,createAction);
[_type, 0, [], _action] call EFUNC(interact_menu,addActionToClass);
} else {
_action = [_name, _text, _icon, _statement, _condition, {}, [_x, "MiscRepair"], _selection, 4] call EFUNC(interact_menu,createAction);
// Put inside main actions if no other position was found above
if (_selection isEqualTo [0, 0, 0]) then {
[_type, 0, ["ACE_MainActions", QGVAR(Repair)], _action] call EFUNC(interact_menu,addActionToClass);
} else {
[_type, 0, [], _action] call EFUNC(interact_menu,addActionToClass);
};
};
};
} forEach _hitPoints;
_condition = {[_this select 1, _this select 0, _this select 2 select 0, _this select 2 select 1] call DFUNC(canRepair)};
_statement = {[_this select 1, _this select 0, _this select 2 select 0, _this select 2 select 1] call DFUNC(repair)};
_action = [QGVAR(fullRepair), localize LSTRING(fullRepair), "A3\ui_f\data\igui\cfg\actions\repair_ca.paa", _statement, _condition, {}, ["", "fullRepair"], "", 4] call EFUNC(interact_menu,createAction);
[_type, 0, ["ACE_MainActions", QGVAR(Repair)], _action] call EFUNC(interact_menu,addActionToClass);
// set class as initialized
_initializedClasses pushBack _type;
SETMVAR(GVAR(initializedClasses),_initializedClasses);