ACE3/addons/maptools/functions/fnc_canUseMapTools.sqf
Nicolás Badano 518010be36 Reordered the map, mapfx and pbos:
- mapfx moved inside map
- everything related to map tools and drawing moved to it's own pbo called ace_maptools

Also fixed a couple of bugs in BFT
- Only a single marker was being drawn
- The BFT_HideAi parameter had the opposite effect
2015-03-14 16:58:05 -03:00

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// by CAA-Picard
#include "script_component.hpp"
visibleMap &&
{alive ACE_player} &&
{"ItemMap" in (assignedItems ACE_player)} &&
{"ACE_MapTools" in (items ACE_player)} &&
{!GVAR(mapTool_isDragging)} &&
{!GVAR(mapTool_isRotating)}