ACE3/addons/attach/functions/fnc_getChildrenAttachActions.sqf
Dedmen Miller 81e02a7336 Refactor private ARRAY to private keyword (#5598)
* Everything

* Fixed missing ;

* Fix missing ; and double private

* Fixed cannot isNull on number

* Turn _temparture back to isNil

* Fix error from merge
2017-10-10 09:39:59 -05:00

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/*
* Author: Garth de Wet (LH), PabstMirror
* Show the ammo counts for a static weapon.
* Called from "insertChildren" on interact_menu
*
* Arguments:
* 0: Target <OBJECT>
* 1: Player <OBJECT>
*
* Return Value:
* ChildActiosn<ARRAY>
*
* Example:
* [player, player] call ace_attach_fnc_getChildrenAttachActions
*
* Public: No
*/
#include "script_component.hpp"
params ["_target","_player"];
TRACE_2("params",_target,_player);
private _listed = [];
private _actions = [];
{
if !(_x in _listed) then {
_listed pushBack _x;
private _item = ConfigFile >> "CfgMagazines" >> _x;
if (getText (_item >> "ACE_Attachable") != "") then {
private _displayName = getText(_item >> "displayName");
private _picture = getText(_item >> "picture");
private _action = [_x, _displayName, _picture, {[{_this call FUNC(attach)}, _this] call CBA_fnc_execNextFrame}, {true}, {}, [_x]] call EFUNC(interact_menu,createAction);
_actions pushBack [_action, [], _target];
};
};
} forEach (magazines _player);
{
if !(_x in _listed) then {
_listed pushBack _x;
private _item = ConfigFile >> "CfgWeapons" >> _x;
if (getText (_item >> "ACE_Attachable") != "") then {
private _displayName = getText(_item >> "displayName");
private _picture = getText(_item >> "picture");
private _action = [_x, _displayName, _picture, {[{_this call FUNC(attach)}, _this] call CBA_fnc_execNextFrame}, {true}, {}, [_x]] call EFUNC(interact_menu,createAction);
_actions pushBack [_action, [], _target];
};
};
} forEach (items _player);
_actions