ACE3/addons/medical/functions/fnc_actionUnloadUnit.sqf
Phyma ffaa195fe5 Conform function headers to coding guidelines (#5255)
* Fixed headers to work with silentspike python script

* Fixed rest of the files

* Fixed ace-team
2017-06-08 15:31:51 +02:00

28 lines
658 B
Plaintext

/*
* Author: Glowbal
* Action for unloading an unconscious or dead unit from a vechile
*
* Arguments:
* 0: The medic <OBJECT>
* 1: The patient <OBJECT>
* 2: Drag after unload <BOOL> (default: false)
*
* Return Value:
* None
*
* Example:
* [bob, kevin, false] call ACE_medical_fnc_actionUnloadUnit
*
* Public: No
*/
#include "script_component.hpp"
params ["_caller", "_target", ["_drag", false]];
// cannot unload a unit not in a vehicle.
if (vehicle _target == _target) exitWith {};
if (([_target] call EFUNC(common,isAwake))) exitWith {};
["ace_unloadPersonEvent", [_target, vehicle _target, _caller], _target] call CBA_fnc_targetEvent;