ACE3/addons/repair/functions/fnc_isInRepairFacility.sqf
Dedmen Miller 81e02a7336 Refactor private ARRAY to private keyword (#5598)
* Everything

* Fixed missing ;

* Fix missing ; and double private

* Fixed cannot isNull on number

* Turn _temparture back to isNil

* Fix error from merge
2017-10-10 09:39:59 -05:00

41 lines
1.0 KiB
Plaintext

/*
* Author: Glowbal
* Checks if a unit is in a repair facility.
*
* Arguments:
* 0: Unit <OBJECT>
*
* Return Value:
* Is inside a repair facility <BOOL>
*
* Example:
* [unit] call ace_repair_fnc_isInRepairFacility
*
* Public: Yes
*/
#include "script_component.hpp"
params ["_object"];
TRACE_1("params",_object);
private _position = getPosASL _object;
private _isInBuilding = false;
private _repairFacility = [];
private _objects = (lineIntersectsWith [_object modelToWorldVisual [0, 0, (_position select 2)], _object modelToWorldVisual [0, 0, (_position select 2) +10], _object]);
{
if (((typeOf _x) in _repairFacility) || (_x getVariable ["ACE_isRepairFacility",0]) > 0) exitWith {
_isInBuilding = true;
};
} forEach _objects;
if (!_isInBuilding) then {
_objects = position _object nearObjects 7.5;
{
if (((typeOf _x) in _repairFacility) || (_x getVariable ["ACE_isRepairFacility",0]) > 0) exitWith {
_isInBuilding = true;
};
} forEach _objects;
};
_isInBuilding;