ACE3/addons/vehiclelock/functions/fnc_hasKeyForVehicle.sqf
Dedmen Miller 81e02a7336 Refactor private ARRAY to private keyword (#5598)
* Everything

* Fixed missing ;

* Fix missing ; and double private

* Fixed cannot isNull on number

* Turn _temparture back to isNil

* Fix error from merge
2017-10-10 09:39:59 -05:00

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/*
* Author: PabstMirror
* Returns if user has a valid key for the vehicle
*
* Arguments:
* 0: Unit <OBJECT>
* 1: Vehicle <OBJECT>
*
* Return Value:
* unit has key for vehicle <BOOL>
*
* Example:
* [bob, car] call ACE_VehicleLock_fnc_hasKeyForVehicle;
*
* Public: No
*/
#include "script_component.hpp"
params ["_unit", "_veh"];
TRACE_2("params",_unit,_veh);
if (isNull _unit) exitWith {ERROR("null unit"); false};
if (isNull _veh) exitWith {ERROR("null vehicle"); false};
private _returnValue = false;
//Master can open anything "no matter what"
if ("ACE_key_master" in (items _unit)) then {_returnValue = true};
//Check side key
private _sideKeyName = [_veh] call FUNC(getVehicleSideKey);
if (_sideKeyName in (items _unit)) then {_returnValue = true};
//Check custom keys
private _customKeys = _veh getVariable [QGVAR(customKeys), []];
{
if (_x in (magazinesDetail _unit)) then {_returnValue = true;};
} forEach _customKeys;
_returnValue