ACE3/addons/microdagr
Elgin675 bd0ecd7edf French translation (#7298)
* Cleaning and reorganizing of some stringtable files (WIP) :

- Duplicate entries have been removed, and the arrangement improved, to help future translators.
- Some ACE_Settings.hpp files have been modified because they were not up to date.
- Minor french translation correction.

* Added French translation and / or correction for :

- Weaponselect module,
- Weather module,
- Winddeflection module,
- Yardage450 module,
- Zeus module.

* Convert Tabs to Spaces

* Minor corrections ; arrangement improved for few stringtable.xml files.

* Improved French translation, and adjust fews settings.

- Nombreuses corrections mineures, en vérifiant chaque menu un à un, puis chaque
  option dans le jeu lui-même. Ca m'a permit de constater qu'il y a certaines
  absurdités, y compris en anglais, qui ont donc été retraduites dans toutes les
  langues, mais qui ne correspondent pas vraiment à l'option telle qu'implémentée.
  Par exemple, le système de réarmement dans Eden est traduit de manière très
  étrange.

- Modification du fichier "addons/overheating/ACE_Settings.hpp", afin de changer
  l'ordre du menu "ACE Surchauffe". En effet la case "activé" était tout en bas,
  aussi je l'ai mise tout en haut (comme c'est déjà le cas pour toutes les options).

- Modification du fichier "addons/finger/ACE_Settings.hpp", concernant le pointage
  du doigt ACE, afin d'y ajouter une description dans les réglages des addons.
  Il y en avait déjà une (peu utile) dans les paramètres des commandes, mais pas
  dans les options des addons, ce qui rend l'option peu explicite pour un débutant.

* Corrections mineures

* correction erreurs

* correction erreurs (nametags)

* correction erreurs et modules obsolètes (nametags)

* correction erreurs et modules obsolètes (common)

* Mise en commentaire d'éléments obsolètes

* correction key error

* Added Vdauphin suggestions :).

* French translation - Replaced "Faction" (faction) to "Camp" (side)

addons/captives/stringtable.xml
addons/switchunits/stringtable.xml
addons/zeus/stringtable.xml

* Minor correction of french Concertina_wire translation

* - (PabstMirror suggestions) Replace tabs by spaces, in addons/common/stringtable.xml
- (PabstMirror suggestions) Replace xml comments by french plain text, in addons/common/stringtable.xml

- Replace xml comments by french plain text, addons/explosives/stringtable.xml
- Replace xml comments by french plain text, addons/nametags/stringtable.xml

* Removed accented capital letters for objects in french translation :

Capital accented letters were a problem because they were not classified alphabetically.
Thus in Eden or in the arsenal, objects starting with a capital accented letter were systematically at the top of the list.

modified:   addons/chemlights/stringtable.xml
modified:   addons/huntir/stringtable.xml

* Correction of a typing error (french concertina_wire translation
2019-12-19 11:08:31 -06:00
..
data Fix Armake problems (#6697) 2018-11-29 11:18:22 +01:00
functions MicroDagr - Fix waypoint scrolling (#6700) 2018-11-19 17:57:02 -06:00
images Made icons grey 2016-05-08 18:52:33 +02:00
UI Add custom CfgUIGrids for microDagr (#5014) 2017-03-23 11:15:42 -05:00
$PBOPREFIX$ Working Base MicroDAGR 2015-03-09 10:46:59 -05:00
ACE_Settings.hpp add microdagrwaypoint precision as an option (#6437) 2018-09-21 22:32:09 -05:00
CfgEventHandlers.hpp Cleanup spacing on call COMPILE_FILE 2019-02-14 12:43:02 -06:00
CfgUIGrids.hpp Add custom CfgUIGrids for microDagr (#5014) 2017-03-23 11:15:42 -05:00
CfgVehicles.hpp Convert ACE_settings to CBA_settings (#4895) 2017-11-11 20:21:55 +01:00
CfgWeapons.hpp Use CBA Misc Items (#5502) 2017-09-12 23:23:45 -05:00
config.cpp Add custom CfgUIGrids for microDagr (#5014) 2017-03-23 11:15:42 -05:00
gui_controls.hpp Merge pull request #3567 from BaerMitUmlaut/microdagr-microoverhaul 2016-06-07 09:58:18 +02:00
gui.hpp Add custom CfgUIGrids for microDagr (#5014) 2017-03-23 11:15:42 -05:00
initSettings.sqf add microdagrwaypoint precision as an option (#6437) 2018-09-21 22:32:09 -05:00
readme.md Merge remote-tracking branch 'refs/remotes/acemod/master' into refuel 2015-10-10 13:13:30 +02:00
script_component.hpp convert log macros to cba versions (#4282) 2016-10-02 12:55:31 +02:00
stringtable.xml French translation (#7298) 2019-12-19 11:08:31 -06:00
XEH_clientInit.sqf Improve checking of unit items (#6350) 2018-09-17 14:03:28 -05:00
XEH_preInit.sqf add microdagrwaypoint precision as an option (#6437) 2018-09-21 22:32:09 -05:00
XEH_PREP.hpp precompile on game start 2016-02-22 15:20:36 +01:00
XEH_preStart.sqf precompile on game start 2016-02-22 15:20:36 +01:00

ace_microdagr

Adds a MicroDAGR infantry GPS device.
Press home to open. Then home again to toggle an interactive version. Press CTRL+Home to close. Info/Compass/Minimap modes are selectable by the bottom buttons. Tap the top bar to open the menu and access Mark/Waypoints/Connect To/Settings modes. Tap the minimap button again to toggle map modes (if available). Enter waypoints from the menu or double tapping on the minimap. Can interface with the ace_vector. Hold Azimuth+Range and release (see page 14 of vector's manual)

Items Added:

ACE_microDAGR

For Mission Makers:

Modules:

  • MicroDAGR Map Fill - Controls the amount of map data available for the minimap. Can limit to just roads/topographical or disable entirely.

Maintainers

The people responsible for merging changes to this component or answering potential questions.