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9 lines
352 B
Plaintext
9 lines
352 B
Plaintext
#include "script_component.hpp"
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["ace_unconscious", {_this call FUNC(handleUnconscious)}] call CBA_fnc_addEventHandler;
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["ace_playerVehicleChanged", {params ["_unit"]; [_unit] call FUNC(dropAmmo)}] call CBA_fnc_addEventHandler;
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if (isServer) then {
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addMissionEventHandler ["HandleDisconnect", {params ["_unit"]; [_unit] call FUNC(dropAmmo)}];
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};
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