ACE3/addons/medical/config.cpp
2015-03-09 22:36:25 +01:00

23 lines
1.2 KiB
C++

#include "script_component.hpp"
class CfgPatches {
class ADDON {
units[] = {QGVAR(fieldDressingItem), QGVAR(packingBandageItem), QGVAR(elasticBandageItem), QGVAR(tourniquetItem), QGVAR(morphineItem), QGVAR(atropineItem), QGVAR(epinephrineItem), QGVAR(plasmaIVItem), QGVAR(bloodIVItem), QGVAR(salineIVItem), QGVAR(quikclotItem), QGVAR(personalAidKitItem), QGVAR(surgicalKitItem), QGVAR(bodyBagItem)};
weapons[] = {QGVAR(fieldDressing), QGVAR(packingBandage), QGVAR(elasticBandage), QGVAR(tourniquet), QGVAR(morphine), QGVAR(atropine), QGVAR(epinephrine), QGVAR(plasmaIV), QGVAR(plasmaIV_500), QGVAR(plasmaIV_250), QGVAR(bloodIV), QGVAR(bloodIV_500), QGVAR(bloodIV_250), QGVAR(salineIV), QGVAR(salineIV_500), QGVAR(salineIV_250), QGVAR(quikclot), QGVAR(personalAidKit), QGVAR(surgicalKit), QGVAR(bodyBag)};
requiredVersion = REQUIRED_VERSION;
requiredAddons[] = {ace_common, ace_interaction};
author[] = {"Glowbal", "KoffienFlummi"};
authorUrl = "";
VERSION_CONFIG;
};
};
#include "CfgEventHandlers.hpp"
#include "CfgFactionClasses.hpp"
#include "CfgVehicles.hpp"
#include "CfgWeapons.hpp"
#include "CFgSounds.hpp"
#include "ACE_Medical_Treatments.hpp"
#include "ACE_Settings.hpp"
#include "UI\RscTitles.hpp"