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23 lines
1.2 KiB
C++
23 lines
1.2 KiB
C++
#include "script_component.hpp"
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class CfgPatches {
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class ADDON {
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units[] = {QGVAR(fieldDressingItem), QGVAR(packingBandageItem), QGVAR(elasticBandageItem), QGVAR(tourniquetItem), QGVAR(morphineItem), QGVAR(atropineItem), QGVAR(epinephrineItem), QGVAR(plasmaIVItem), QGVAR(bloodIVItem), QGVAR(salineIVItem), QGVAR(quikclotItem), QGVAR(personalAidKitItem), QGVAR(surgicalKitItem), QGVAR(bodyBagItem)};
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weapons[] = {QGVAR(fieldDressing), QGVAR(packingBandage), QGVAR(elasticBandage), QGVAR(tourniquet), QGVAR(morphine), QGVAR(atropine), QGVAR(epinephrine), QGVAR(plasmaIV), QGVAR(plasmaIV_500), QGVAR(plasmaIV_250), QGVAR(bloodIV), QGVAR(bloodIV_500), QGVAR(bloodIV_250), QGVAR(salineIV), QGVAR(salineIV_500), QGVAR(salineIV_250), QGVAR(quikclot), QGVAR(personalAidKit), QGVAR(surgicalKit), QGVAR(bodyBag)};
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requiredVersion = REQUIRED_VERSION;
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requiredAddons[] = {ace_common, ace_interaction};
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author[] = {"Glowbal", "KoffienFlummi"};
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authorUrl = "";
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VERSION_CONFIG;
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};
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};
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#include "CfgEventHandlers.hpp"
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#include "CfgFactionClasses.hpp"
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#include "CfgVehicles.hpp"
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#include "CfgWeapons.hpp"
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#include "CFgSounds.hpp"
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#include "ACE_Medical_Treatments.hpp"
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#include "ACE_Settings.hpp"
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#include "UI\RscTitles.hpp"
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