mirror of
https://github.com/acemod/ACE3.git
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be7b156c49
Pressing F will move the free camera to a position viewing the unit currently selected in the list. Fixes map teleporting functionality also.
584 lines
20 KiB
Plaintext
584 lines
20 KiB
Plaintext
/*
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* Author: SilentSpike
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* Handles spectator interface events
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*
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* Arguments:
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* 0: Event name <STRING>
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* 1: Event arguments <ANY>
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*
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* Return Value:
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* None <NIL>
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*
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* Example:
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* ["onLoad",_this] call ace_spectator_fnc_handleInterface
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*
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* Public: No
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*/
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#include "script_component.hpp"
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params ["_mode",["_args",[]]];
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switch (toLower _mode) do {
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// Safely open/close the interface
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case "open": {
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// Prevent reopening
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if (GVAR(isSet)) exitWith {};
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// Initalize camera variables
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GVAR(camBoom) = 0;
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GVAR(camDolly) = [0,0];
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GVAR(camGun) = false;
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// Initalize display variables
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GVAR(ctrlKey) = false;
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GVAR(heldKeys) = [];
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GVAR(mouse) = [false,false];
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GVAR(mousePos) = [0.5,0.5];
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GVAR(treeSel) = objNull;
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// Initalize the camera view
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GVAR(camera) = "Camera" camCreate (ASLtoATL GVAR(camPos));
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[] call FUNC(transitionCamera);
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// Close map and clear radio
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openMap [false,false];
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clearRadio;
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// Disable BI damage effects
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BIS_fnc_feedback_allowPP = false;
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// Close all existing dialogs
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while {dialog} do {
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closeDialog 0;
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};
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// Create the dialog
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createDialog QGVAR(interface);
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// Cache and disable nametag settings
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if (["ace_nametags"] call EFUNC(common,isModLoaded)) then {
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GVAR(nametagSettingCache) = [EGVAR(nametags,showPlayerNames), EGVAR(nametags,showNamesForAI)];
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EGVAR(nametags,showPlayerNames) = 0;
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EGVAR(nametags,showNamesForAI) = false;
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};
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};
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case "close": {
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_args params ["_unit"];
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// Can't close a second time
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if !(GVAR(isSet)) exitWith {};
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// Terminate interface
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while {dialog} do {
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closeDialog 0;
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};
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// Terminate camera
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GVAR(camera) cameraEffect ["terminate", "back"];
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camDestroy GVAR(camera);
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clearRadio;
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// Return to player view
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player switchCamera "internal";
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// Enable BI damage effects
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BIS_fnc_feedback_allowPP = true;
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// Cleanup camera variables
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GVAR(camera) = nil;
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GVAR(camBoom) = nil;
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GVAR(camDolly) = nil;
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GVAR(camGun) = nil;
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// Cleanup display variables
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GVAR(ctrlKey) = nil;
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GVAR(heldKeys) = nil;
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GVAR(mouse) = nil;
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GVAR(mousePos) = nil;
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GVAR(treeSel) = nil;
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// Reset nametag settings
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if (["ace_nametags"] call EFUNC(common,isModLoaded)) then {
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EGVAR(nametags,showPlayerNames) = GVAR(nametagSettingCache) select 0;
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EGVAR(nametags,showNamesForAI) = GVAR(nametagSettingCache) select 1;
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GVAR(nametagSettingCache) = nil;
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};
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};
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// Dialog events
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case "onload": {
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_args params ["_display"];
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// Always show interface and hide map upon opening
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[_display,nil,nil,!GVAR(showInterface),GVAR(showMap)] call FUNC(toggleInterface);
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// Keep unit list and tree up to date
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[FUNC(handleUnits), 21, _display] call CBA_fnc_addPerFrameHandler;
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// Handle 3D unit icons
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GVAR(iconHandler) = addMissionEventHandler ["Draw3D",FUNC(handleIcons)];
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// Populate the help window
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private "_help";
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_help = (_display displayCtrl IDC_HELP) controlsGroupCtrl IDC_HELP_LIST;
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{
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_i = _help lbAdd (_x select 0);
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if ((_x select 1) == "") then {
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_help lbSetPicture [_i,"\A3\ui_f\data\map\markers\military\dot_CA.paa"];
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_help lbSetPictureColor [_i,[COL_FORE]];
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} else {
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_help lbSetTooltip [_i,_x select 1];
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};
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} forEach [
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[localize LSTRING(uiControls),""],
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[localize LSTRING(uiToggleUnits),"1"],
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[localize LSTRING(uiToggleHelp),"2"],
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[localize LSTRING(uiToggleTools),"3"],
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[localize LSTRING(uiToggleCompass),"4"],
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[localize LSTRING(uiToggleIcons),"5"],
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[localize LSTRING(uiToggleMap),"M"],
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[localize LSTRING(uiToggleInterface),"Backspace"],
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[localize LSTRING(freeCamControls),""],
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[localize LSTRING(freeCamForward),"W"],
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[localize LSTRING(freeCamBackward),"S"],
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[localize LSTRING(freeCamLeft),"A"],
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[localize LSTRING(freeCamRight),"D"],
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[localize LSTRING(freeCamUp),"Q"],
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[localize LSTRING(freeCamDown),"Z"],
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[localize LSTRING(freeCamPan),"RMB (Hold)"],
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[localize LSTRING(freeCamDolly),"LMB (Hold)"],
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[localize LSTRING(freeCamFocus),"F"],
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[localize LSTRING(freeCamNextVis),"N"],
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[localize LSTRING(freeCamPrevVis),"Ctrl + N"],
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[localize LSTRING(freeCamZoom),"Scrollwheel"],
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[localize LSTRING(freeCamSpeed),"Ctrl + Scrollwheel"],
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[localize LSTRING(freeCamBoost),"Shift (Hold)"],
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[localize LSTRING(otherControls),""],
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[localize LSTRING(nextCam),"Up Arrow"],
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[localize LSTRING(prevCam),"Down Arrow"],
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[localize LSTRING(nextUnit),"Right Arrow"],
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[localize LSTRING(prevUnit),"Left Arrow"]
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];
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// Handle support for BI's respawn counter
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[{
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if !(isNull (GETUVAR(RscRespawnCounter,displayNull))) then {
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disableSerialization;
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private ["_counter","_title","_back","_timer","_frame","_x","_y"];
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_counter = GETUVAR(RscRespawnCounter,displayNull);
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_title = _counter displayCtrl 1001;
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_back = _counter displayCtrl 1002;
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_timer = _counter displayCtrl 1003;
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_frame = _counter ctrlCreate ["RscFrame",1008];
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_x = safeZoneX + safeZoneW - TOOL_W * 4 - MARGIN * 3;
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_y = safeZoneY + safeZoneH - TOOL_H;
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// Timer
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_title ctrlSetPosition [_x,_y,TOOL_W,TOOL_H];
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_back ctrlSetPosition [_x,_y,TOOL_W,TOOL_H];
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_timer ctrlSetPosition [_x,_y,TOOL_W,TOOL_H];
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_frame ctrlSetPosition [_x,_y,TOOL_W,TOOL_H];
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_title ctrlSetBackgroundColor [0,0,0,0];
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_back ctrlSetBackgroundColor [COL_BACK];
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_timer ctrlSetFontHeight TOOL_H;
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_frame ctrlSetTextColor [COL_FORE];
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_title ctrlCommit 0;
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_back ctrlCommit 0;
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_timer ctrlCommit 0;
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_frame ctrlCommit 0;
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};
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},[],0.5] call EFUNC(common,waitAndExecute);
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};
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case "onunload": {
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// Kill GUI PFHs
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GVAR(camHandler) = nil;
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GVAR(compHandler) = nil;
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removeMissionEventHandler ["Draw3D",GVAR(iconHandler)];
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GVAR(iconHandler) = nil;
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GVAR(toolHandler) = nil;
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};
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// Mouse events
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case "onmousebuttondown": {
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_args params ["_ctrl","_button"];
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GVAR(mouse) set [_button,true];
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// Detect right click
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if ((_button == 1) && (GVAR(camMode) == 1)) then {
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// In first person toggle sights mode
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GVAR(camGun) = !GVAR(camGun);
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[] call FUNC(transitionCamera);
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};
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};
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case "onmousebuttonup": {
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_args params ["_ctrl","_button"];
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GVAR(mouse) set [_button,false];
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if (_button == 0) then { GVAR(camDolly) = [0,0]; };
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};
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case "onmousezchanged": {
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_args params ["_ctrl","_zChange"];
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// Scroll to change speed, modifier for zoom
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if (GVAR(ctrlKey)) then {
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[nil,nil,nil,nil,nil,nil,nil, GVAR(camSpeed) + _zChange * 0.2] call FUNC(setCameraAttributes);
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} else {
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[nil,nil,nil,nil,nil,nil, GVAR(camZoom) + _zChange * 0.1] call FUNC(setCameraAttributes);
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};
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};
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case "onmousemoving": {
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_args params ["_ctrl","_x","_y"];
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[_x,_y] call FUNC(handleMouse);
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};
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// Keyboard events
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case "onkeydown": {
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_args params ["_display","_dik","_shift","_ctrl","_alt"];
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if ((alive player) && {_dik in (actionKeys "curatorInterface")} && {!isNull (getAssignedCuratorLogic player)}) exitWith {
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["zeus", [_display]] call FUNC(handleInterface);
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};
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if ((isServer || {serverCommandAvailable "#kick"}) && {_dik in (actionKeys "Chat" + actionKeys "PrevChannel" + actionKeys "NextChannel")}) exitWith {
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false
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};
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// Handle held keys (prevent repeat calling)
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if (_dik in GVAR(heldKeys)) exitwith {};
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// Exclude movement keys so that speed can be adjusted on fly
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if !(_dik in [16,17,30,31,32,44]) then {
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GVAR(heldKeys) pushBack _dik;
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};
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switch (_dik) do {
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case 1: { // Esc
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["escape", [_display]] call FUNC(handleInterface);
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};
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case 2: { // 1
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[_display,nil,nil,nil,nil,nil,true] call FUNC(toggleInterface);
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};
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case 3: { // 2
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[_display,nil,true] call FUNC(toggleInterface);
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};
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case 4: { // 3
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[_display,nil,nil,nil,nil,true] call FUNC(toggleInterface);
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};
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case 5: { // 4
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[_display,true] call FUNC(toggleInterface);
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};
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case 6: { // 5
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GVAR(showIcons) = !GVAR(showIcons);
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};
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case 14: { // Backspace
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[_display,nil,nil,true] call FUNC(toggleInterface);
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};
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case 16: { // Q
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GVAR(camBoom) = 0.5 * GVAR(camSpeed) * ([1, 2] select _shift);
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};
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case 17: { // W
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GVAR(camDolly) set [1, GVAR(camSpeed) * ([1, 2] select _shift)];
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};
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case 29: { // Ctrl
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GVAR(ctrlKey) = true;
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};
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case 30: { // A
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GVAR(camDolly) set [0, -GVAR(camSpeed) * ([1, 2] select _shift)];
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};
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case 31: { // S
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GVAR(camDolly) set [1, -GVAR(camSpeed) * ([1, 2] select _shift)];
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};
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case 32: { // D
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GVAR(camDolly) set [0, GVAR(camSpeed) * ([1, 2] select _shift)];
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};
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case 33: { // F
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private ["_sel","_vector"];
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_sel = GVAR(treeSel);
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if !((GVAR(camMode) == 0) && {isNull _sel} && {_sel in GVAR(unitList)}) then {
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_vector = (positionCameraToWorld [0,0,0]) vectorDiff (positionCameraToWorld [0,0,25]);
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[nil,nil,nil,(getPosATL _sel) vectorAdd _vector] call FUNC(setCameraAttributes);
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};
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};
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case 44: { // Z
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GVAR(camBoom) = -0.5 * GVAR(camSpeed) * ([1, 2] select _shift);
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};
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case 49: { // N
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if (GVAR(camMode) == 0) then {
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if (_ctrl) then {
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[nil,nil,-1] call FUNC(cycleCamera);
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} else {
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[nil,nil,1] call FUNC(cycleCamera);
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};
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};
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};
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case 50: { // M
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[_display,nil,nil,nil,true] call FUNC(toggleInterface);
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};
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case 57: { // Spacebar
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// Freecam attachment here, if in external then set cam pos and attach
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};
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case 200: { // Up arrow
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[-1] call FUNC(cycleCamera);
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};
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case 203: { // Left arrow
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[nil,1] call FUNC(cycleCamera);
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};
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case 205: { // Right arrow
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[nil,-1] call FUNC(cycleCamera);
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};
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case 208: { // Down arrow
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[1] call FUNC(cycleCamera);
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};
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};
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true
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};
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case "onkeyup": {
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_args params ["_display","_dik","_shift","_ctrl","_alt"];
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// No longer being held
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GVAR(heldKeys) = GVAR(heldKeys) - [_dik];
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switch (_dik) do {
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case 16: { // Q
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GVAR(camBoom) = 0;
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};
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case 17: { // W
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GVAR(camDolly) set [1, 0];
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};
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case 29: { // Ctrl
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GVAR(ctrlKey) = false;
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};
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case 30: { // A
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GVAR(camDolly) set [0, 0];
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};
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case 31: { // S
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GVAR(camDolly) set [1, 0];
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};
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case 32: { // D
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GVAR(camDolly) set [0, 0];
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};
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case 44: { // Z
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GVAR(camBoom) = 0;
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};
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};
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true
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};
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// Tree events
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case "ontreedblclick": {
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// Update camera view when listbox unit is double clicked on
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_args params ["_tree","_sel"];
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// Ensure a unit was selected
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if (count _sel == 3) then {
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private ["_netID","_newUnit","_newMode"];
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_netID = (_args select 0) tvData _sel;
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_newUnit = objectFromNetId _netID;
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// When unit is reselected, toggle camera mode
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if (_newUnit == GVAR(camUnit) || GVAR(camMode) == 0) then {
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_newMode = [2,2,1] select GVAR(camMode);
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};
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[_newMode,_newUnit] call FUNC(transitionCamera);
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};
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};
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case "ontreeselchanged": {
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_args params ["_tree","_sel"];
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if (count _sel == 3) then {
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GVAR(treeSel) = objectFromNetId (_tree tvData _sel);
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} else {
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GVAR(treeSel) = objNull;
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};
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};
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case "onunitsupdate": {
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_args params ["_tree"];
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private ["_cachedUnits","_cachedGrps","_cachedSides","_s","_g","_grp","_u","_unit","_side"];
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// Cache existing group and side nodes and cull removed data
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_cachedUnits = [];
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_cachedGrps = [];
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_cachedSides = [];
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for "_s" from 0 to ((_tree tvCount []) - 1) do {
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for "_g" from 0 to ((_tree tvCount [_s]) - 1) do {
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_grp = groupFromNetID (_tree tvData [_s,_g]);
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if (_grp in GVAR(groupList)) then {
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_cachedGrps pushBack _grp;
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_cachedGrps pushBack _g;
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for "_u" from 0 to ((_tree tvCount [_s,_g])) do {
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_unit = objectFromNetId (_tree tvData [_s,_g,_u]);
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if (_unit in GVAR(unitList)) then {
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_cachedUnits pushBack _unit;
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} else {
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_tree tvDelete [_s,_g,_u];
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};
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};
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} else {
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_tree tvDelete [_s,_g];
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};
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};
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if ((_tree tvCount [_s]) > 0) then {
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_cachedSides pushBack (_tree tvText [_s]);
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_cachedSides pushBack _s;
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} else {
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_tree tvDelete [_s];
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};
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};
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// Update the tree from the unit list
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{
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_grp = group _x;
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_side = [side _grp] call BIS_fnc_sideName;
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// Use correct side node
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if !(_side in _cachedSides) then {
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// Add side node
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_s = _tree tvAdd [[], _side];
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_tree tvExpand [_s];
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_cachedSides pushBack _side;
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_cachedSides pushBack _s;
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} else {
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// If side already processed, use existing node
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_s = _cachedSides select ((_cachedSides find _side) + 1);
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};
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// Use correct group node
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if !(_grp in _cachedGrps) then {
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// Add group node
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_g = _tree tvAdd [[_s], groupID _grp];
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_tree tvSetData [[_s,_g], netID _grp];
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_cachedGrps pushBack _grp;
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_cachedGrps pushBack _g;
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} else {
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// If group already processed, use existing node
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_g = _cachedGrps select ((_cachedGrps find _grp) + 1);
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};
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_u = _tree tvAdd [[_s,_g], GETVAR(_x,GVAR(uName),"")];
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_tree tvSetData [[_s,_g,_u], netID _x];
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_tree tvSetPicture [[_s,_g,_u], GETVAR(_x,GVAR(uIcon),"")];
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_tree tvSetPictureColor [[_s,_g,_u], GETVAR(_grp,GVAR(gColor),[ARR_4(1,1,1,1)])];
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_tree tvSort [[_s,_g],false];
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} forEach (GVAR(unitList) - _cachedUnits);
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_tree tvSort [[],false];
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if ((_tree tvCount []) <= 0) then {
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_tree tvAdd [[], localize LSTRING(units_none)];
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};
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};
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// Map events
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case "onmapclick": {
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_args params ["_map","_button","_x","_y","_shift","_ctrl","_alt"];
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private ["_newPos","_oldZ"];
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if ((GVAR(camMode) == 0) && (_button == 0)) then {
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_newPos = _map ctrlMapScreenToWorld [_x,_y];
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_oldZ = (ASLtoATL GVAR(camPos)) select 2;
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_newPos set [2, _oldZ];
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[nil,nil,nil, _newPos] call FUNC(setCameraAttributes);
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};
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};
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// Break from interface for external events
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case "escape": {
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_args params ["_display"];
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private "_dlg";
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// Kill display
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_display closeDisplay 0;
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// Reset cam/UI vars
|
|
GVAR(camBoom) = 0;
|
|
GVAR(camDolly) = [0,0];
|
|
|
|
GVAR(ctrlKey) = false;
|
|
GVAR(heldKeys) = [];
|
|
GVAR(mouse) = [false,false];
|
|
GVAR(mousePos) = [0.5,0.5];
|
|
GVAR(treeSel) = objNull;
|
|
|
|
createDialog (["RscDisplayInterrupt", "RscDisplayMPInterrupt"] select isMultiplayer);
|
|
|
|
disableSerialization;
|
|
_dlg = finddisplay 49;
|
|
_dlg displayAddEventHandler ["KeyDown", {
|
|
_key = _this select 1;
|
|
!(_key == 1)
|
|
}];
|
|
|
|
// Disable save, respawn, options & manual buttons
|
|
(_dlg displayCtrl 103) ctrlEnable false;
|
|
if !(alive player) then {
|
|
(_dlg displayCtrl 1010) ctrlEnable false;
|
|
};
|
|
(_dlg displayCtrl 101) ctrlEnable false;
|
|
(_dlg displayCtrl 122) ctrlEnable false;
|
|
|
|
// Initalize abort button (the "spawn" is a necessary evil)
|
|
(_dlg displayCtrl 104) ctrlAddEventHandler ["ButtonClick",{_this spawn {
|
|
disableSerialization;
|
|
_display = ctrlparent (_this select 0);
|
|
_abort = [localize "str_msg_confirm_return_lobby",nil,localize "str_disp_xbox_hint_yes",localize "str_disp_xbox_hint_no",_display,nil,true] call BIS_fnc_guiMessage;
|
|
if (_abort) then {_display closeDisplay 2; failMission "loser"};
|
|
}}];
|
|
|
|
// PFH to re-open display when menu closes
|
|
[{
|
|
if !(isNull (findDisplay 49)) exitWith {};
|
|
|
|
// If still a spectator then re-enter the interface
|
|
if (GVAR(isSet)) then {
|
|
createDialog QGVAR(interface);
|
|
[] call FUNC(transitionCamera);
|
|
};
|
|
|
|
[_this select 1] call CBA_fnc_removePerFrameHandler;
|
|
},0] call CBA_fnc_addPerFrameHandler;
|
|
};
|
|
case "zeus": {
|
|
_args params ["_display"];
|
|
|
|
// Kill display
|
|
_display closeDisplay 0;
|
|
|
|
// Reset cam/UI vars
|
|
GVAR(camBoom) = 0;
|
|
GVAR(camDolly) = [0,0];
|
|
|
|
GVAR(ctrlKey) = false;
|
|
GVAR(heldKeys) = [];
|
|
GVAR(mouse) = [false,false];
|
|
GVAR(mousePos) = [0.5,0.5];
|
|
GVAR(treeSel) = objNull;
|
|
|
|
openCuratorInterface;
|
|
|
|
[{
|
|
// PFH to re-open display when menu closes
|
|
[{
|
|
if !((isNull curatorCamera) && {isNull (GETMVAR(bis_fnc_moduleRemoteControl_unit,objNull))}) exitWith {};
|
|
|
|
// If still a spectator then re-enter the interface
|
|
if (GVAR(isSet)) then {
|
|
createDialog QGVAR(interface);
|
|
[] call FUNC(transitionCamera);
|
|
};
|
|
|
|
[_this select 1] call CBA_fnc_removePerFrameHandler;
|
|
},0] call CBA_fnc_addPerFrameHandler;
|
|
},[],5] call EFUNC(common,waitAndExecute);
|
|
|
|
true
|
|
};
|
|
};
|