ACE3/addons/common/functions/fnc_getHitPointsWithSelections.sqf

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/*
* Author: commy2
* Returns all hitpoints and their respective selections of any vehicle. Might contain duplicates for non unique hitpoints in turrets.
*
* Arguments:
* 0: Vehicle <OBJECT>
*
* Return Value:
* 0: Hitpoints <ARRAY>
* 1: Selections <ARRAY>
*
* Public: Yes
*
* Deprecated
*/
#include "script_component.hpp"
ACE_DEPRECATED("ace_common_fnc_getHitPointsWithSelections","3.5.0","getAllHitPointsDamage");
params ["_vehicle"];
private _hitPointsWithSelections = getAllHitPointsDamage _vehicle;
// get correct format on vehicles without any hitpoints
if (_hitPointsWithSelections isEqualTo []) then {
_hitPointsWithSelections = [[],[],[]];
};
_hitPointsWithSelections resize 2;
_hitPointsWithSelections