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d1f0dc5e83
* Update CfgVehicles.hpp * Cargo cleanup * Update menu.hpp * Updated status effect key * Update fnc_onMenuOpen.sqf * Update fnc_onMenuOpen.sqf * fix comment from merge * nil interaction GVARs on menu close * fix carry bug * Fix floating objects in MP * Updated ace_cargoAdded doc * Fix progress bar prematurely stopping * Finer cursor object selection --------- Co-authored-by: LinkIsGrim <salluci.lovi@gmail.com>
134 lines
4.1 KiB
Plaintext
134 lines
4.1 KiB
Plaintext
#include "..\script_component.hpp"
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/*
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* Author: marc_book, commy2, CAA-Picard
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* Unloads and paradrops an object from a plane or helicopter.
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*
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* Arguments:
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* 0: Item <STRING> or <OBJECT>
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* 1: Holder object (vehicle) <OBJECT>
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* 2: Show Hint <BOOL> (default: true)
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*
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* Return Value:
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* Object unloaded <BOOL>
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*
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* Example:
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* ["ACE_Wheel", vehicle player] call ace_cargo_fnc_paradropItem
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*
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* Public: No
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*/
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params ["_item", "_vehicle", ["_showHint", true]];
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TRACE_2("params",_item,_vehicle);
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// Get config sensitive case name
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if (_item isEqualType "") then {
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_item = _item call EFUNC(common,getConfigName);
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};
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// Check if item is actually part of cargo
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private _loaded = _vehicle getVariable [QGVAR(loaded), []];
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if !(_item in _loaded) exitWith {
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false // return
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};
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// Check if item can be unloaded
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private _itemSize = _item call FUNC(getSizeItem);
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if (_itemSize < 0) exitWith {
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false // return
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};
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// Unload item from cargo
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_loaded deleteAt (_loaded find _item);
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_vehicle setVariable [QGVAR(loaded), _loaded, true];
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// Update cargo space remaining
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private _cargoSpace = _vehicle call FUNC(getCargoSpaceLeft);
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_vehicle setVariable [QGVAR(space), _cargoSpace + _itemSize, true];
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(boundingBoxReal _vehicle) params ["_bb1", "_bb2"];
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private _distBehind = ((_bb1 select 1) min (_bb2 select 1)) - 4; // 4 meters behind max bounding box
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private _posBehindVehicleAGL = _vehicle modelToWorld [0, _distBehind, -2];
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TRACE_1("",_distBehind);
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private _object = _item;
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if (_item isEqualType objNull) then {
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detach _object;
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// hideObjectGlobal must be executed before setPos to ensure light objects are rendered correctly
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// Do both on server to ensure they are executed in the correct order
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[QGVAR(serverUnload), [_object, _posBehindVehicleAGL]] call CBA_fnc_serverEvent;
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} else {
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_object = createVehicle [_item, _posBehindVehicleAGL, [], 0, "NONE"];
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_object setPosASL (AGLtoASL _posBehindVehicleAGL);
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};
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[QEGVAR(common,setVelocity), [_object, (velocity _vehicle) vectorAdd ((vectorNormalized (vectorDir _vehicle)) vectorMultiply -5)], _object] call CBA_fnc_targetEvent;
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// Open parachute and IR light effect
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[{
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params ["_object"];
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if (isNull _object || {getPos _object select 2 < 1}) exitWith {};
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private _parachute = createVehicle ["B_Parachute_02_F", [0, 0, 0], [], 0, "CAN_COLLIDE"];
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// Prevent collision damage
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[QEGVAR(common,fixCollision), _parachute] call CBA_fnc_localEvent;
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[QEGVAR(common,fixCollision), _object, _object] call CBA_fnc_targetEvent;
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// Cannot use setPos on parachutes without them closing down
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_parachute attachTo [_object, [0, 0, 0]];
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detach _parachute;
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private _velocity = velocity _object;
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// Attach to the middle of the object
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(2 boundingBoxReal _object) params ["_bb1", "_bb2"];
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_object attachTo [_parachute, [0, 0, ((_bb2 select 2) - (_bb1 select 2)) / 2]];
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_parachute setVelocity _velocity;
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if ((GVAR(disableParadropEffectsClasstypes) findIf {_object isKindOf _x}) == -1) then {
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private _light = "Chemlight_yellow" createVehicle [0, 0, 0];
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_light attachTo [_object, [0, 0, 0]];
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};
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}, _object, 0.7] call CBA_fnc_waitAndExecute;
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// Create smoke effect when crate landed
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[{
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(_this select 0) params ["_object"];
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if (isNull _object) exitWith {
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[_this select 1] call CBA_fnc_removePerFrameHandler;
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};
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if (getPos _object select 2 < 1) exitWith {
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[_this select 1] call CBA_fnc_removePerFrameHandler;
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if ((GVAR(disableParadropEffectsClasstypes) findIf {_object isKindOf _x}) == -1) then {
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private _smoke = "SmokeshellYellow" createVehicle [0, 0, 0];
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_smoke attachTo [_object, [0, 0, 0]];
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};
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};
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}, 1, _object] call CBA_fnc_addPerFrameHandler;
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if (_showHint) then {
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[
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[
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LSTRING(unloadedItem),
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[_object, true] call FUNC(getNameItem),
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getText (configOf _vehicle >> "displayName")
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],
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3
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] call EFUNC(common,displayTextStructured);
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};
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// Invoke listenable event
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["ace_cargoUnloaded", [_object, _vehicle, "paradrop"]] call CBA_fnc_globalEvent;
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true // return
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