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https://github.com/acemod/ACE3.git
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a7d8c3eb3a
* Move SOG compat to addons/ * Set component to skip loading when SOG not present * Use skipWhenMissingDependencies for GRAD Trenches compatiblity * Tools - Add SOG dlc launch config * move trenches to sub config, handle grad with 2nd subconfig * fix `Land_vn_b_prop_fueldrum_01` UBC * use ifndef --------- Co-authored-by: PabstMirror <pabstmirror@gmail.com>
12 lines
307 B
C++
12 lines
307 B
C++
class ACE_Triggers {
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class Command;
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class GVAR(Command): Command {
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isAttachable = 0;
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};
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class MK16_Transmitter: Command {}; // define parent class to make this a soft depency on ACE Explosives
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class GVAR(MK16_Transmitter): MK16_Transmitter {
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isAttachable = 0;
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};
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};
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