ACE3/addons/common/functions/fnc_unmuteUnit.sqf

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/*
* Author: commy2
* Unmutes the unit. Only unmutes if the last reason was removed.
*
* Arguments:
* 0: Unit <OBJECT>
* 1: Reason to unmute the unit. <STRING>
*
* Return Value:
* None
*
* Public: Yes
*/
#include "script_component.hpp"
params ["_unit", "_reason"];
if (isNull _unit) exitWith {};
// remove reason to mute to the unit
private _muteUnitReasons = _unit getVariable [QGVAR(muteUnitReasons), []];
if (_reason in _muteUnitReasons) then {
_muteUnitReasons deleteAt (_muteUnitReasons find _reason);
_unit setVariable [QGVAR(muteUnitReasons), _muteUnitReasons, true];
};
// don't unmute if there is another mute reason!
if (count _muteUnitReasons > 0) exitWith {};
private _speaker = _unit getVariable ["ACE_OriginalSpeaker", ""];
if (_speaker == "") exitWith {};
["setSpeaker", _unit, [_unit, _speaker]] call FUNC(targetEvent);