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42 lines
1.0 KiB
Plaintext
42 lines
1.0 KiB
Plaintext
/*
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* Author: Glowbal
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* Use Equipment items if any is available.
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*
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* Arguments:
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* 0: Unit <OBJECT>
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* 1: Item classnames <ARRAY>
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*
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* ReturnValue:
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* [Had Item to Use <BOOL>, Array of units that used the items <ARRAY>] <ARRAY>
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*
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* Example:
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* [unit, ["classname1", "classname2"]] call ace_repair_fnc_useItems
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*
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* Public: Yes
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*/
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#include "script_component.hpp"
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params ["_unit", "_items"];
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TRACE_2("params",_unit,_items);
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private ["_itemUsedInfo", "_itemsUsedBy"];
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_itemsUsedBy = [];
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{
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// handle a one of type use item
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if (_x isEqualType []) then {
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{
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_itemUsedInfo = [_unit, _x] call FUNC(useItem);
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if (_itemUsedInfo select 0) exitWith { _itemsUsedBy pushback [(_itemUsedInfo select 1), _x]};
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} forEach _x;
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};
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// handle required item
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if (_x isEqualType "") then {
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_itemUsedInfo = [_unit, _x] call FUNC(useItem);
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if (_itemUsedInfo select 0) exitWith { _itemsUsedBy pushback [(_itemUsedInfo select 1), _x]};
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};
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} forEach _items;
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[count _items == count _itemsUsedBy, _itemsUsedBy];
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