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28 lines
592 B
C++

#include "script_component.hpp"
class CfgPatches {
class ADDON {
units[] = {};
weapons[] = {};
requiredVersion = REQUIRED_VERSION;
requiredAddons[] = {"ace_interaction"};
author[] = {"Rocko","CAA-Picard"};
VERSION_CONFIG;
};
};
#include "CfgEventHandlers.hpp"
class ACE_Settings {
class GVAR(mapIllumination) {
value = 1;
typeName = "BOOL";
};
class GVAR(mapShake) {
value = 1;
typeName = "BOOL";
};
class GVAR(mapLimitZoom) {
value = 0;
typeName = "BOOL";
};
};