ACE3/addons/scopes/ACE_Settings.hpp
GhostIsSpooky 998f86f034
General - Move to CBA Settings (#8461)
* first pass

* second pass

* third pass

* final pass

* missing commas

* newlines

* switch to cba eventhandler

* newlines, formatting

* laser - movedToSQF

* add logging to ace_common_fnc_cbaSettings_loadFromConfig

* Update initSettings.sqf

Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2021-10-11 15:48:30 -05:00

45 lines
1.2 KiB
C++

class ACE_Settings {
class GVAR(enabled) {
movedToSQF = 1;
};
// ACE_ScopeAdjust_Vertical and ACE_ScopeAdjust_Horizontal will be populated with default values instead of [0,0]
class GVAR(forceUseOfAdjustmentTurrets) {
movedToSQF = 1;
};
// Auto corrects the zeroing in both vanilla- and advanced ballistics
class GVAR(correctZeroing) {
movedToSQF = 1;
};
// Enables the use of the 'defaultZeroRange' setting to overwrite the discreteDistance[] config
class GVAR(overwriteZeroRange) {
movedToSQF = 1;
};
// Only affects scopes with elevation adjustment turrets (ACE_ScopeAdjust_Vertical != [0,0])
class GVAR(defaultZeroRange) {
movedToSQF = 1;
};
// Only relevant when advanced ballistics is enabled
class GVAR(zeroReferenceTemperature) {
movedToSQF = 1;
};
class GVAR(zeroReferenceBarometricPressure) {
movedToSQF = 1;
};
class GVAR(zeroReferenceHumidity) {
movedToSQF = 1;
};
class GVAR(deduceBarometricPressureFromTerrainAltitude) {
movedToSQF = 1;
};
class GVAR(useLegacyUI) {
movedToSQF = 1;
};
class GVAR(simplifiedZeroing) {
movedToSQF = 1;
};
};