ACE3/optionals/tracers/data/tracer_green.rvmat

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////////////////////////////////////////////////////////////////////
//Produced from mikero's Dos Tools using dll 3.17
//http://dev-heaven.net/projects/list_files/mikero-pbodll
////////////////////////////////////////////////////////////////////
#define _ARMA_
//Class weapons : Data\bullettracer\Data\tracer_green.rvmat{
ambient[] = {1.0,1.0,1.0,3.25};
diffuse[] = {1.0,1.0,1.0,1.0};
forcedDiffuse[] = {0.0,0.0,0.0,0.0};
emmisive[] = {1.0,1.0,1.0,1.0};
specular[] = {0.0,0.0,0.0,1.0};
specularPower = 1.0;
renderFlags[] = {"NoZWrite","AddBlend"};
PixelShaderID = "Normal";
VertexShaderID = "Basic";
//};