ACE3/addons/mk6mortar/config.cpp
PabstMirror 65d61ad1e3 opps
2015-04-07 19:22:33 -05:00

48 lines
1.1 KiB
C++

#include "script_component.hpp"
class CfgPatches {
class ADDON {
units[] = {};
weapons[] = {"ACE_RangeTable_82mm"};
requiredVersion = REQUIRED_VERSION;
requiredAddons[] = {"ace_interaction"};
author[] = {"PabstMirror"};
authorUrl = "https://github.com/acemod";
VERSION_CONFIG;
};
};
#include "CfgEventHandlers.hpp"
#include "CfgVehicles.hpp"
#include "CfgWeapons.hpp"
class RscText;
class RscListbox;
class RscListNBox;
class RscPicture;
class RscControlsGroup;
class ScrollBar;
class RscActiveText;
#include "RscInGameUI.hpp"
#include "RscRangeTable.hpp"
class ACE_Settings {
//These settings effect gameplay difficutly: defaults will leave the mortar the same as vanilla
class GVAR(airResistanceEnabled) {
value = 0;
typeName = "BOOL";
isClientSetable = 0;
};
class GVAR(allowComputerRangefinder) {
value = 1;
typeName = "BOOL";
isClientSetable = 0;
};
class GVAR(allowCompass) {
value = 1;
typeName = "BOOL";
isClientSetable = 0;
};
};