ACE3/optionals/compat_gm
Dystopian 14e92dfb7f
Repair - Add enable setting (#8070)
* Add enable setting

* Optimize eden expressions

Co-authored-by: Filip Maciejewski <veteran29@users.noreply.github.com>

* Add debug

* Update addons/repair/functions/fnc_addRepairActions.sqf

Co-authored-by: Grim <69561145+LinkIsGrim@users.noreply.github.com>

* Fix strange indent

* Optimize bool to number conversion

Co-authored-by: Grim <69561145+LinkIsGrim@users.noreply.github.com>

* Prevent run before setting is ready

* Move postInit to EH

* remove all transportRepair = 0

* remove requiredAddons

---------

Co-authored-by: Filip Maciejewski <veteran29@users.noreply.github.com>
Co-authored-by: Grim <69561145+LinkIsGrim@users.noreply.github.com>
Co-authored-by: LinkIsGrim <salluci.lovi@gmail.com>
2023-07-29 07:53:05 +03:00
..
functions Add Global Mobilization Compatibility (#7835) 2021-10-14 10:48:54 -05:00
$PBOPREFIX$ Add Global Mobilization Compatibility (#7835) 2021-10-14 10:48:54 -05:00
CfgAmmo.hpp GM Compat - Fix inheritance issues (#8546) 2021-10-17 22:15:27 +02:00
CfgEventHandlers.hpp Various - use compile_script macro for new addons (#8516) 2021-10-15 12:53:44 -05:00
CfgMagazines.hpp GM Compat - Fix explosives not being placeable (#8739) 2022-03-07 12:24:52 -06:00
CfgVehicles.hpp Repair - Add enable setting (#8070) 2023-07-29 07:53:05 +03:00
CfgWeapons.hpp GM Compat - Credit and cleanup (#8579) 2021-10-22 21:02:05 +02:00
config.cpp Repair - Add enable setting (#8070) 2023-07-29 07:53:05 +03:00
script_component.hpp Add Global Mobilization Compatibility (#7835) 2021-10-14 10:48:54 -05:00
XEH_preinit.sqf Arsenal - GM Compat - Add uniform details support (#9169) 2023-03-15 21:02:02 +01:00
XEH_PREP.hpp Add Global Mobilization Compatibility (#7835) 2021-10-14 10:48:54 -05:00
XEH_preStart.sqf Add Global Mobilization Compatibility (#7835) 2021-10-14 10:48:54 -05:00