ACE3/addons/common/functions/fnc_requestSyncedEvent.sqf
2015-09-19 19:40:56 +02:00

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/*
* Author: jaynus
* Send a request to synchronize an event name from the client->server. Execute on client only.
*
* Arguments:
* 0: eventName <STRING>
*
* Return Value:
* Boolean of success
*
* Public: No
*/
#include "script_component.hpp"
params ["_eventName"];
// Only JIP machines on initialization send this off, requesting sync on events with the serverCommand
if (isServer) exitWith {false};
["SEH_s", [_eventName, ACE_player] ] call FUNC(serverEvent);