mirror of
https://github.com/acemod/ACE3.git
synced 2024-08-30 18:23:18 +00:00
88e774c30d
* Group renaming self interact * UI base * Custom UI solution (looks terrible) * Improve GUI, optimise functions * Add exitWith return value to fnc_renameGroup * tabs to spaces * Small tweaks * newlines pre-empting newline gestapo * input prompt caps * Implement suggestions * Remove already inherited value * Per-side group name handling * Add same group case sensitive changes. * Suggestions - Use ace_common_fnc_displayTextStructured - Formatting - Phrasing of strings * replace spawn with CBA_fnc_execNextFrame * Update addons/interaction/initSettings.sqf Co-authored-by: PabstMirror <pabstmirror@gmail.com> Co-authored-by: PabstMirror <pabstmirror@gmail.com>
23 lines
614 B
C++
23 lines
614 B
C++
#include "script_component.hpp"
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class CfgPatches {
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class ADDON {
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name = COMPONENT_NAME;
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units[] = {};
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weapons[] = {};
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requiredVersion = REQUIRED_VERSION;
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requiredAddons[] = {"ace_interact_menu"};
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author = ECSTRING(common,ACETeam);
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authors[] = {"commy2", "KoffeinFlummi", "esteldunedain", "bux578", "dixon13"};
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url = ECSTRING(main,URL);
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VERSION_CONFIG;
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};
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};
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#include "CfgEventHandlers.hpp"
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#include "CfgVehicles.hpp"
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#include "RscTitles.hpp"
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#include "ACE_Settings.hpp"
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#include "ACE_ZeusActions.hpp"
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#include "groupRename_GUI.hpp"
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